(Silverfan101)
(Silverfan101)
“The harder the conflict, the greater the triumph.” - George Washington
Galacta Knight, the Greatest Warrior in the Galaxy from Kirby.
Vergil, the space-cutting Son of Sparda from Devil May Cry.
We all aspire to be great in some way or another. Be it by love, fame, wealth, power, or any other means of measuring it, it’s something we all seek to achieve. But there are those that exist who stand as some of the greatest in the world, and these two are among the best examples. They stand as some of the mightiest powers to stand and fight, unmatched warriors that few would dare to face, and even fewer would survive.
They’ve defied time, space, and even death itself to claim what is rightfully theirs, and all the forces of good and evil alike would do well to be wary of the wrath of these two titans. When space is a mere obstacle to slice through and attack, you know they mean serious business, and only the strongest will ever stand a fragment of a chance. Demons have died, genocidal computers have been crushed, warriors slain, and nightmares slaughtered at the blades of our fighters. But today, one more life will be taken by one of our legendary warriors.
They’ve both overcome seeming death in the past, but today one of them will meet the blade for real, courtesy of the might of the Greatest Warrior in the Galaxy Ever or the legendary Son of Sparda. Be it in the bowels of the Underworld or amidst the unthinkable reaches beyond imagination of Another Dimension, neither legend will ever give up the fight. But nevertheless, only one can stand tall when the last crash of steel has rang and space has been sliced asunder for the final time in this DEATH BATTLE!
Before We Start…
This blog will not be using ANY material from the Chinese Devil May Cry mobile game called Peak of Combat. In late 2023, it was discovered that nearly all scans and several recordings for the game that were on the prior Dante vs Bayonetta blog were faked by a group of individuals. This ruse lasted nearly 2 years, as the perpetrators were able to cover their tracks by mixing real scans with the fake ones and even went as far as faking live stream footage of the game. As such we at the G1 apologize for the material being included in the aforementioned blog. The Dante vs Bayonetta blog now features a warning in its opening regarding the situation.
Due to the situation, this blog will not be using any material from the mobile game. Peak of Combat is now officially translated, but we feel it is best to just cover the mainline games and novels for Devil May Cry so as to avoid any other potential complications for the time being. The game’s canon status is currently a mess. According to the Official Discord, the game is not 100% canon and is a parallel universe set after DMC 3. The game somehow has Nero from DMC 4 encountering Dante from 3, years prior, V and Trish are in the game despite timeline contradictions, and Vergil from 3 is getting his Sin Devil Trigger from 5 in the game soon. The original Chinese version of the game has also permanently shut down. Due to this and the prior mentioned issues, it will not be used for this blog.
You can find all media used on this blog here. This Includes Novels, the Anime, Audio Drama, Japanese and certain English guides, and artbooks. All of these are canon as part of a single timeline.
For Kirby, we’ll be using the games and their manuals as the primary media, with the novelizations written by Mie Takase, the series’ various manga, some official guidebooks, and the Kirby Right Back At Ya! anime & its respective bumpers and shorts as secondary media.
It should be noted that we couldn’t cover everything, as there’s dozens of Kirby novels that are currently untranslated or not easy to access, and a multitude of manga and guidebooks that are similarly inaccessible. We went through all the material we could access and find reasonably, but be aware this isn’t a 100% complete comprehensive coverage on that front.
Background
Galacta Knight
Age: Unknown, probably crusty as hell
Possibly the same species as Kirby and Meta Knight
Also goes by Aeon Hero
Likes: Destroying celestial bodies, the galaxy’s sweetest treats, marriage
Dislikes: Butterflies, getting dragged across space and time, rejection
The world of Dream Land is known for attracting many dangerous forces. Entities of dark matter, the very embodiment of nightmares, cosmic jesters of great power, invaders from a world mirror to Popstar, and so on. These are just a small taste of the eldritch terrors that constantly rain down upon Planet Popstar and its inhabitants, only to be crushed and annihilated by the land’s heroes, for the civilians of Dream Land are far more powerful than one would initially think from looking at them, and many a cosmic abomination has been destroyed by their champion, Kirby.
However, Kirby and his many allies are not the only forces that have destroyed the dark forces that invade the universe. Amongst the many fighters and beings that do battle throughout time and space, one stands out above the rest as the absolute pinnacle of power, and the most feared entity to ever fight. His power was so great that he was sealed away by those afraid of him, and now he drifts throughout time and space, continuing to act wherever he wanders to. He is the warrior throughout time, the hero through the eons, Galacta Knight. He goes by many titles, but all know him as the greatest warrior in the galaxy.
Galacta Knight’s history and story are a mystery to all, but he is known to seemingly be a hero of some sort. It is heavily implied that Galacta Knight was one of the main forces who did battle long ago against the dark god of destruction, Void Termina, and sealed the evil being away. In doing this, Galacta Knight would also have set the stage for Kirby to triumph over Void as well through the Heart Spears, enabling the future defender of Popstar to take down Termina once and for all. Unfortunately, the great knight was eventually sealed away, seemingly by those he once helped, and left to drift through time and space in the confines of a crystal.
But not even this would contain Galacta Knight’s power forever. Multiple times throughout the series, Galacta Knight has been summoned to do battle against Kirby and his friends. He has not diverged from these tasks, though usually not without obliterating the villain foolish enough to summon him for their twisted purposes. While many of these battles have not been in the main Kirby timeline, he has proven to be a mighty opponent to Kirby and Meta Knight, pushing them to the absolute limit in all of their encounters. And finally making a canon appearance, Galacta Knight again struck down the forces of evil by heavily damaging Parallel Nightmare, putting an end to his threat for the time being until the wizard would be destroyed by Team Kirby.
Regardless of where or when Galacta Knight appears, a battle of unspeakable scale is sure to break out, and all evildoers who dare call upon the knight to try and strike down the light will die. Even time itself cannot contain the greatest warrior in the galaxy, and nothing in the universe will truly put an end to his legend.
Vergil
“That day, if our positions were switched, would our fates be different? Would I have your life and your mine? Let’s settle this…Dante.”
Age: Likely his 40s
Half demon, half human, fully MOTIVATED
Twin brother of Dante, deadbeat father of Nero
Likes: POWER, poetry by William Blake, his 9 minute theme song probably
Dislikes: Dante (he’s on better terms with him now tho), plastic chairs, Mundus
Voiced and mocap’d by Daniel Southworth, the Quantum Ranger.
Over two thousand years ago, a demon named Sparda rebelled against his own kind, choosing to fight for humans. While demons saw him as a traitor, others saw him as a hero who saved mankind, righteous and courageous, some of whom would worship him for years to come. After defeating Mundus and his legions of evil demonic forces, he would then seal the underworld to try and make sure they would not invade the human world again, but he also sealed himself, as he feared his power grew too great to stay there. However, before he did, he found love with a human named Eva and would father two twin boys. You’re probably aware of the younger of the two, Dante, the protagonist of the series, but the more level headed, yet power-hungry of the two is the Alpha and the Omega himself, Vergil.
Despite being twins, compared to Dante’s brash, cocky, flamboyant and borderline reckless personality, Vergil’s far more calm and collected, but both are more similar than either would like to admit, with how stubborn they are and their penchant for style. Dante rejected his demonic side for a long time, while Vergil embraced his father’s legacy, as he thought that was the only way he could achieve more power. However, this desire for power comes from a deeper place than one might think; not only did he lose his family at a young age, he thought his mother abandoned him because he was too weak. Cursing his inability to save his loved ones, and left with nothing but a keepsake from his father, the legendary katana, Yamato, he would awaken his demonic power and seek to achieve even more so he could never experience the pain he felt before ever again.
Vergil would go on to discover that his brother was still alive, and would clash with him several times. Though Vergil still had a code of honor, he would do whatever it took to gain more power and defeat his twin brother, including raising a giant demon tower in the middle of the city and bringing forth the Qliphoth tree, killing thousands - possibly millions - in the process. He would even try literally separating his human and demon halves with the Yamato, trying to fully embrace his demonic heritage and discarding what he thought was weak, all for the sake of more power. However, no matter how much he tried burying the light deep within, he could never truly surpass his twin brother, who had fully grown to accept both halves of himself, not just as a fighter, but perhaps in spirit too as a person.
His human self, V, would come to realize the error of his ways, how he went too far in the pursuit of power, and he would reunite with his demon half, Urizen, to form Vergil again. Though the reformed half-demon found himself humbled, not by his eternal rival and twin brother Dante, or some other powerful demonic force, but by his own son that he never knew, Nero, who’d always been honest with himself and accepted who he was. His son would make sure neither of the sons of Sparda would have to kill each other and ended the sibling rivalry once and for all. Vergil would go on to acknowledge his son’s existence and strength, choosing to destroy the Qliphoth tree, preventing it from merging the human and demon world, but choosing to stay on the latter side with his twin brother to continue their rivalry, but this time on much better terms and defeating demons that would try and invade again.
Perhaps it was his time as a human as V, bonding with his son that had his change of heart. Maybe it was him simply realizing he still had a family to protect now. While the older Son of Sparda is still one of the most dangerous and fearsome demon hunters of all time, for the first time in a long time, he felt at peace with himself.
Experience and Skill
Galacta Knight
With a title like “The Greatest Warrior in the Galaxy Ever,” you know Galacta Knight is no slouch. He is far and away one of the most skilled characters in the Kirby series, entirely capable of matching veteran fighters like Kirby and Meta Knight even when holding back. Galacta Knight is known to have been fighting since ancient times, and was considered to be the most capable fighter of even the Ancients, an extremely powerful group that created things like the Star Rod and the Master Crown. Even amongst all of these absurdly powerful items and those who created them to begin with, it was Galacta Knight specifically that was powerful and skilled enough to be feared by all the others, signifying an incredible amount of ability even amongst a group already notorious for their prowess in a wide array of fields.
Galacta Knight is even implied to have been one of the warriors that directly defeated Void Termina in the past, a certain showcase of his capabilities. And having been battling for so long and throughout time and space itself, you can be certain that the knight has picked up plenty of experience fighting foes of all shapes and sizes. He is fully capable of keeping up with the wide array of tricks and abilities utilized by the likes of Kirby himself and holding his own just fine, and has constantly gotten the jump on some of the pink puff’s most potent enemies as well. Galacta Knight has been proven to be a consistently dangerous force no matter what time period he finds himself in or what forces he fights, making it clear that Galacta Knight has the skill and experience needed to hold his own in really just about any fight, no matter the time or space he might find himself forced to battle in.
Vergil
The Legendary Son of Sparda has faced countless sorts of demons over his career. Even as a child, he was able to quickly master his katana Yamato, killing all the forces Mundus sent after him. He is a master of Iaijutsu, a real life Japanese martial art that focuses on the quick draw, and Vergil’s able to use it in a very flashy, but effective form. He combines it effectively with his Dark Slayer style, which is all about quick, instantaneous movement, letting Vergil teleport at fast speeds, overwhelming his opponent. Even aside from his classic katana though, Vergil was quickly able to use and master Beowulf, gauntlets that are more for punching and kicking in an opponent’s face. Vergil has been fighting for his life since the age of 8 years old, all the way up to when he met again with Dante in his young adult years. While there are a couple years he was taken over by Mundus, he still has plenty of years of experience to back himself up.
Vergil has faced all sorts of opponents. He is of course able to match and sometimes even defeat his twin brother Dante, more or less his virtual equal in combat. Dante has more experience just due to not being brainwashed by Mundus for a time, so Vergil can still keep up despite being missing for a couple years. Dante himself was able to defeat demons like Mundus, who has lived for over several thousands of years, so Vergil being able to match that is impressive. Even when he was in a weakened state as V, he was still able to hold his own and defeat plenty of demons as well like Nidhogg. As Urizen, he was able to more or less wipe the floor with anyone that challenged him (until Dante came back even stronger) just by sitting on his throne.
Needless to say, despite a couple years of absence, Vergil is one of the deadliest characters in Devil May Cry, and few are worthy as his opponent.
Equipment
Galacta Knight
Lance
Despite it being a lance, Galacta Knight's signature weapon acts more like a sword. In spite of this oddity, it is still more than capable of slicing through his opponents and matching blow for blow against Meta Knight’s own sword, Galaxia. The weapon can even be used to slice holes through reality, slash sword beams from it and shoot massive lasers from it, giving Galacta Knight some level of variety he can use the lance for beyond just regular melee combat.
Shield
Galacta Knight’s preferred option for defense, the knight comes equipped with a round shield that he uses in his battles. It has proven to be remarkably effective, and is capable of consistently no-selling even the most powerful strikes from the likes of Kirby. What’s more, this also means Galacta Knight is not knocked off balance from parrying strikes unlike other knight characters, enabling him to strike back instantly if he wishes. The shield also has shown some weird properties like being able to fire energy attacks from it, being able to create crescent shaped shockwaves that are strong enough to gravely injure Kirby to the point he couldn't talk anymore, and is able to reflect energy attacks back like Kirby's stars.
Heart Spear
Eons in the past, the dark deity Void Termina threatened to annihilate everything in existence with the powers of darkness. However, opposition rose in the form of the four heroes, who used their knowledge and science to seal the creature away. Their greatest weapon against Void was the Heart Spears.
The Heart Spears are far and away some of the most powerful tools in the Kirby series. It only took a total of 4 Heart Spears to seal and nullify Void Termina and his dark powers away indefinitely, never threatening the cosmos again until Hyness cracked the seal. Even this required extreme preparation, and he still botched the spell to the point that it required numerous sacrifices (also known as himself and the Three Mage Sisters) to finish the job and break Void out of his seal. To add on to this, Hyness has known about seals before as he and his tribe had been sealed and has overcome it. The heart spears also seem able to undo sealing entirely, immediately breaking Hyness free from the Jamba Heart. This gives the Heart Spears immensely potent sealing powers, and Galacta Knight is able to summon massive numbers of these weapons at will, let alone the 4 used to seal away Void.
But it’s not like he needs to aim, as the heart spears are capable of moving and attacking on their own. You might be asking how? Well that’s because the fighting spirit of the four heroes have infected all the heart spears and made it so that they’d continue fighting and sealing any enemy that’s a threat. These fighting spirits inside the spears are able to amp and upgrade things, just like when it fused with the Star Allies vehicle to make it more powerful.
They are also the originators of the hundreds of Friend Hearts, which in turn, were actually small fragments of the 4 Heart Spears themselves. The Star Allies Sparkler, also came from just the 4 used to seal Void away. Stating to be a secret treasure that helped the four heroes to defeat The Jamba Heart.
The Friend Hearts and Star Allies Sparkler come with rather impressive powers in their own rights, being channeled by the Heart Spears themselves. Kirby is famously capable of launching Friend Hearts at his enemies, immediately converting them to his cause and receiving their aid in battle or other situations. This can even work on former enemies that were just trying to kill Kirby, even including those like Hyness or the Three Mage Sisters. The Friend hearts are so potent it was able to affect Jammerjab; a guy who was at first completely emotionless and soulless, but once he got struck by the heart he suddenly gained both of these. But the Friend Hearts’ powers don’t stop there, as they’re also able to create Friend Platforms that help Kirby and his friends.
Additionally, the Star Allies Sparkler is a powerful device capable of battling Void Termina head-on, with a powerful array of projectiles and evasive capabilities to outgun the behemoth in combat.
Given Galacta Knight is equipped with a seemingly limitless arsenal of them, he should be capable of mimicking these powers on a massively upgraded scale. This includes converting targets to his side in battle, causing them to rain down from the sky in hordes, or seal his enemies and their powers away forever.
Vergil
Devil Arms
Devil Arms are living weapons that contain the power and soul of various demons. The demons who manifest as these weapons normally need to be subdued, defeated, or convinced to help Dante of their own will before they can be wielded. Additionally, when Vergil enters his Devil Trigger forms, he can harness the power of these weapons to slightly modify the physical form and abilities his Devil Trigger will take on. These weapons are incredibly powerful, and can also regenerate from damage.
Yamato
Yamato is one of the three swords Sparda split his power into. Vergil inherited the blade and it follows him loyally. Its power is so immense, holding unimaginable power in even only splinters that its fragments are still sharp and powerful enough to pierce the boundaries between worlds. It can slice through dimensions and space, thus ignoring conventional durability (it cuts through both matter and space-time) and can be used to seal dimensions. Sparda used Yamato to seal off the Hell Gates and Vergil and Dante used it to close off the portal to the Demon World in DMC V.
It can also separate “Power from Heart” and “Man from Devil”. In doing this, the Yamato separates humanity from demons, such as when Vergil used it on himself to separate into Urizen and V. This is likely an extension of its ability to keep the Human World separate from the Demon World. Yamato can even create protective barriers for the user, specifically shown by Urizen (who’s literally Vergil’s demonic half, so Vergil being able to use it should be applicable). Yamato has also been shown to power nullify, such as when Sanctus stabbed Nero’s arm, depowering him as evidenced by the lack of glow on his arm, even though only a few seconds prior, he was still able to fight back with his Devil Bringer.
Another note is that since Vergil technically ripped off his son’s Devil Bringer arm, he still has it (via a taunt in DMC5). While it seems like he has to swap between Yamato and it, it could hypothetically allow to absorb demonic energy to use as his own.
Beowulf
While blades are Vergil’s bread and butter, should he need to resort to more brute force and power, he relies on Beowulf. Beowulf does damage with the essence of the Light Beast itself, a gauntlet and greaves set that was created by Vergil after Beowulf escaped Dante. It has all sorts of light-related attacks, such as firing a blast of energy or attacking with an aura of photons to smash Vergil’s enemies into dust. In a localization of a description, it’s even said to create small supernovas (though this is likely an exaggeration).
Force Edge
The unawakened form of Sparda’s sword, also called Sparda, has been used many times in the past by Vergil, Dante, and other users. Vergil often wields it in conjunction with Yamato. It can create whirlwinds, attack distant foes with a shockwave, and even be thrown like a spinning blade towards enemies.
Mirage Edge/Summoned Swords
A spectral form of Force Edge summonable by Vergil’s internal energy/soul that can have multiple active at once, it functions identically to Force Edge. Vergil doesn’t like using guns, but he still has a powerful form of projectiles in these swords that he can rapid fire like a machine gun, rain down on his enemies and even act as a powerful protective barrier around him. Easily able to match stuff like Dante’s firearms and can often be used to overwhelm his opponents.
Abilities
Galacta Knight
Stamina and Endurance
Perhaps one of Galacta Knight’s greatest advantages is his remarkable stamina and ability to take heavy amounts of punishment. The great warrior has consistently been capable of battling multiple top tiers throughout Planet Popstar all at once, including the likes of Kirby, King Dedede, and Meta Knight, for an extended period of time. These fights can even get to the point that characters like Kirby have needed to use Maxim Tomatoes (which fully restore health) in the past to keep going, while Galacta Knight keeps going all on his own, despite his disadvantage in numbers. He also frequently shrugs off blows from these same characters despite their incredible power, showcasing an impressive endurance to fight well regardless of any injury he might suffer.
Crescent Beam Shot
Galacta Knight fires a crescent-shaped beam of energy towards his opponents. This can be fired off multiple times in a row, or even fired out of his shield. Hungry pink puffballs can also swallow the beam for the Sword copy ability. Don’t ask how.
Spin Slash
Exactly what it says on the tin. Galacta Knight charges his strike and performs a lengthy spinning motion, slashing the entire time. While the charge can take a moment, the move notably ignores guards and blocks entirely, making attempts to defend against this move useless.
Knight Spin/Final Beam Sword
Galacta Knight leaps high into the air and slashes as he spins downwards, like a little pink buzzsaw of doom. Of course, he can also follow up on this attack if he wishes and uses the Final Beam Sword in conjunction with the spin attack, firing off a shockwave that will travel across the battlefield upon landing. This makes it much more difficult to get in close to Galacta Knight, making the move surprisingly safe to use even if the initial attack misses.
Mach Tornado
Unsurprisingly, Galacta Knight knows how to use Meta Knight’s classic technique, the Mach Tornado. Like Planet Popstar’s masked protector, Galacta Knight takes to the air and spins around so fast he forms a tornado around himself, flying all over the place and likely connecting with his target rapidly. He has surprisingly good control over his movement with this technique, allowing him to cover the battlefield multiple times before reaching the ground.
Tornado Slash
Galacta Knight stabs his lance into the ground, and a massive tornado appears as a result. The tornado moves slowly, but covers a lot of ground, enabling Galacta Knight to safely lock down his opponent’s movements without much opportunity to safely counter. And should it connect, the tornado will launch them high into the air before slamming them back down at breakneck speeds, dealing heavy damage.
Knight Summon
Galacta Knight flies off, creating three dark clones of the Meta Knights. From there, they assist in the battle by attacking their target until defeated. This gives Galacta Knight some useful support in his battles, and some useful aid to cover his attacks. There is strength in numbers, after all.
Rage Aura
Galacta Knight passively emits an aura around him that can induce madness and anger, spurred by the warrior’s drive to do battle and fight. The aura can drive even honorable warriors like Meta Knight and his soldiers into a blind fury and will to battle whatever is around them into a fight at a moment’s notice, clouding their judgment and making them behave with far more aggression and wrath. It should be noted that more innocent beings like Kirby or those disinterested in the situation like King Dedede seem to be capable of resisting it to some degree, albeit not with complete perfection. Galacta Knight himself controls the aura to some extent, fighting with the same precision and skill he always uses without his mind being clouded.
Regeneration
Of course, given Galacta Knight is the Strongest in the Galaxy, he would have other ways to be unstoppable. Galacta Knight has shown to be capable of coming back from the most lethal finishing blows, may it have been having his wings ripped off after exploding or having his entire body be completely turned into nothing more than feathers. Both have the problem with an unknown time frame, though with the latter, you can quickly fight his Dark form after his supposed death, and nothing suggests it took him days or hours to recover. Now there's possibly another, as he, just like Fecto Elfilis, got his body and soul absorbed by Morpho Knight, yet he came back in Super Kirby Clash. The problem is we don't know if he actually got out of Morpho and regenerated his body and soul, as we see Morpho doesn't eject out his soul, or if Super Kirby Clash is before Star Allies. Essentially, a lot of Galacta Knight’s good regeneration feats are extremely vague, but worth mentioning for the purposes of this blog.
Sound Manipulation
Galacta Knight’s screams of agony have the power to shake his surroundings.
Flame Spine/Rising Spine
Galacta Knight summons and fires off several large pillars of flame, light, or lightning. These can cover much of the battlefield, and Galacta Knight is fully capable of setting off many of these all at once for great efficiency. To make things worse for the knight’s foes, he can repeat this tactic multiple times in a row, making it where dodging doesn’t mean you’re safe yet.
Revolution Sword
Galacta Knight enters the center of the area and fires off a large white laser from his lance. The beam will quickly spin around the area, covering everything in a single sweep before vanishing. This is a quick attack that cannot be hid from, making it where targets must think quickly to get past it or outrace it around its orbital motion.
Time-Border Great Slash Flash/Time World Great Slash
The Temporal Warrior truly lives up to his titles for a reason. Galacta Knight is fully capable of breaking space and time itself. He uses his lance to rip and tear a hole in reality which, from there, would release a gigantic blast of otherworldly space from Another Dimension on his opponents. This move has been stated to cut through dimensions and cutting/attacking space itself. What makes this move more deadly is that it completely ignores people’s guards, even bypassing Sword Hero Kirby’s Shield which acts as a forcefield around Kirby. To make things even more terrifying, Galacta Knight can fire off multiple of these, making it all the more likely that victims will fall prey to the full force of Another Dimension. Galacta Knight’s potency is to such a degree that he potentially made a massive rift visible in space.
Thirty Energy Shower
Galacta Knight flies away, summons energy swords, and fires them all at his opponents in a rain of pain. The number of blades Galacta Knight launches into battle tends to vary from game to game, but the peak displayed has been thirty swords all at once, raining down onto the battlefield rapidly. He can also spam the sword creation, making it where there is likely no limit to blades Galacta Knight can fire at his foes. And of course, as the Dark Aeon Hero, Galacta Knight switches things up and rains down the far more devastating Heart Spears, ensuring a swift demise of anybody caught by the strike.
Resistances
Galacta Knight is consistently comparable to the likes of Kirby, King Dedede, and Meta Knight, so it stands to reason that he can likely be capable of resisting many of the same things that they do.
Cosmic Radiation: Galacta Knight is able to soar through space with little issue, such as when he was summoned by Nova and flew to a nearby planet/asteroid to fight Meta Knight
Extreme Temperatures: In combat, Galacta Knight can also tank hits from things like the Ice copy ability, which usually just flash-freezes targets on the spot, and can also endure the heat of Kirby’s fire related copy abilities. Galacta Knight’s fight arena is also notably within close proximity to some small stars in Return to Dreamland. This generally suggests the ability to withstand intense heat and cold.
Possibly Spatial Manipulation: The likes of Kirby and Meta Knight are able to take blows from Galacta Knight despite his spatial cutting properties without being sliced apart spatially. This resistance is supported, as they’ve also endured Magolor’s ability to crush space, taking direct hits from the ability. As the source of the power himself and being comparable to his foes, Galacta Knight could be capable of resisting spatial durability negations and manipulations himself.
Vergil
Stamina and Endurance
As a Demon-Human hybrid, Vergil has far more stamina than any human. Vergil and Dante recover from stamina use quickly, and their Devil Trigger replenishes it (Deadly Fortune). Dante fought Urizen (Vergil) for several hours in their first clash, and Vergil repeatedly fought Dante for 39 days straight after cutting down the Qliphoth whilst trapped in the Underworld in the ending of Devil May Cry 5. Both of the brothers recover fully after resting for 35 seconds after one of these spars.
Vergil has shown to resist mind control and enslavement from Mundus for 9 years, despite being corrupted by the demon overlord. Vergil only gave in when shown his mother’s pendant. Dante himself is capable of wielding the Sword of Sparda, which is noted to require great willpower to do so. Both Dante and Vergil were able to wield the sword’s prior form, the Force Edge, which deformed Arkham into a blob because he lacked the necessary willpower. Vergil and Dante have also shown they can both breathe in space and underwater, and can walk on water.
Demonic Energy & Physiology
Due to being born half-Demon, Vergil inherited superhuman strength, speed, and tenacity from his father Sparda. Vergil has a special lineage of demonic power via having the same blood and soul as him. As a hybrid, Vergil has potent regeneration (covered below), and can increase his power by consuming human blood, as he did when he was Urizen. Given Vergil ate the same Demonic fruit that enhanced Mundus, it's likely he gained a similar physiology.
Vergil's power comes from his Demonic Energy. The loss and increase of this energy directly correlates to Vergil’s physical prowess. A good example to showcase this is the second novel, where Dante runs out energy and becomes slower. Vergil’s Demonic Energy restores itself at a rapid rate, and he can also channel his Demonic Energy into his weapons to further enhance them to perform devastating attacks and form into constructs like blades or even a doppelganger.
Supernatural Senses
A Son of Sparda’s senses are vastly more capable than an ordinary human, allowing Vergil and Dante to see spirits leave possessed bodies. The brothers can sense aura and danger from their surroundings and opponents. Vergil has been able to sense Lady entering the Temen-ni-gru while in meditation, and was able to see through illusions with his senses. Dante has also been able to notice illusions.
Dark Slayer (Style)
Vergil’s personal style is none other than the Dark Slayer style. This style is similar to Dante’s Trickster style in that it emphasizes fast teleports. He can teleport directly in front of an enemy he’s locked into, even if they’re in the air, making escaping from Vergil extremely difficult. He can also teleport above his enemy, teleport straight down to the ground while he’s in the air, and of course, he can use it to evade and escape from sticky situations. Vergil uses this often as it requires no Demonic Energy, letting an aggressive fighter like him overwhelm his opponents easily.
Doppelganger
Should Vergil need backup, he can use his own infernal energy, shaped by Yamato, and summon a demonic energy clone of himself, modeled off his Sin Devil Trigger. The summoned doppelganger will copy Vergil’s movements and attacks (even including stuff like his perfect Judgment Cuts that require timing and precision), rapidly increasing the amount of damage he can deal all at once. It doesn’t just have to replicate Vergil exactly though, as it can also act on its own, obeying Vergil’s every command. This includes being able to be called right back next to him.
It should be noted the doppelganger is not invincible, as it can be attacked and destroyed, as demonstrated when Vergil fought Nero. Still, definitely a powerful and versatile style to have.
Regeneration
As unlikely as it is, should Vergil take a hit, his healing factor will kick in, which is quite potent. As seen in the above gif, Dante once sliced through Vergil cleanly, but he just healed so fast, he “stayed together.” Vergil’s easily able to compete with Dante, who is his literal twin brother, so his regeneration should be similar to his. Dante can take multiple impalings and bullets to the head without much issue. Even attacks to the heart aren’t able to kill Dante as shown in DMC1 where Trish stabs him but he’s able to just shrug it off. This was pre-DMC4 Dante as well, so his capabilities have likely only gotten better since, especially when either son of Sparda transforms into Devil Trigger.
Vergil’s own son, Nero, has also shown the ability to regain entire limbs when he pulled his Devil Trigger (hehe) and reawakened his inner demonic power. A very potent example for Nero is when in DMC4, in both the game and the novel, he had his body melted by the Saviour, who is made from melted down physical and spiritual matter. Nero lost his entire body and sense of being, only to start reforming his body from his memories alone after Dante calls for Nero and sends him the Yamato, reawakening his demonic energy. He healed from being melted after the Yamato allowed him to separate man from devil and remove Nero’s essence from the Saviour. Another important thing to note even after regenerating from melting, Nero was still able to keep his stamina up without any notable drop in power and fight Sanctus from within the Saviour shortly after. This was DMC4 Nero, back when he was still relatively inexperienced and both Dante and Vergil are clearly far above that now at their peak. Vergil should be able to regenerate from his body being melted to almost nothing without any noticeable stamina drop, at least once. While it’s possible why the healing is so potent is because of Yamato’s assistance, Vergil of course is the main wielder of the weapon and thus would have the same benefit.
Another good example for Vergil himself is when he was corrupted into transforming into Nelo Angelo, who’s body is artificial and is actually Vergil’s own soul transformed into this and after his defeat, his body explodes and guidebooks confirm he was completely destroyed. Years later though, though he was still on death’s door, he was able to return from death in DMC5. A possible explanation is that Vergil’s name was removed by Mundus, which would explain the long time frame. However, it’s still possible for Vergil’s healing factor be worn down and tire him out (though it’d admittedly take a very long time against a very difficult opponent, as seen in the final boss fights for both DMC3 and 5).
Soul and Demon Name
Souls are one of the most important aspects in the Devil May Cry universe, as they contain the Names of Demons. Souls possess the power of the demons, and as demons are spirits, the name acts as a translator for the soul, which includes their demonic power and the demonic power of their ancestors.
Demon Names are stated to be a fundamental part of their existence that can shape the world and change the value of everything. The name embodies not only a Demon’s power, but their very form. Some examples are Frosts, Nightmare (generates nightmares), Phantom, and Plasma (literal embodiments of electricity).
Speaking of, it’s shown that Dante and Vergil have access to the ability of removing and giving names through Sparda’s power, with Sparda himself using it long ago. Sparda had removed the names from seven Demons, which left them powerless. Upon receiving a name, the Demons regain form. Vergil himself grants a Name to Sloth and the other seven sins to undo the first set of Sparda’s seals on Temen-ni-gru (it is implied Dante would have been able to do this as well). Dante and Vergil are explicitly stated to have the same powers, as they also have the same soul.
Dante himself used this power to survive as a teen by renaming himself Tony Redgrave, after Rebellion (which is imbued with Sparda’s power), instructed him to, but he later took his true Name once more. As seen there, it also affected his memory and his power. Upon taking his true Name, his portion of Sparda’s power was suppressed no longer.
Note: Some Demons can function without a Name, though the ones that can are stated to be able to do so due to their inherent skills. Nobodies specifically wear magic masks that empower them in order to overcome a lack of a name.
Non Physical Interaction
Of course, what’s a Demon Hunter without the ability to interact with Demons? Dante’s capable of hurting the intangible type Demons of the Underworld, and can kill a Demon possessing a woman without harming the host, separating them in the process (Vergil might be able to do this as well). Vergil’s human aspect V has also shown it is possible to hold souls, as he held the soul core of Nightmare in order to return it.
Sealing
Sparda and his family have shown skill in the ability of creating seals. This allows them to also seal alway those who they normally can’t defeat, such as when Sparda sealed Mundus and Argosax. Sparda placed a seal on the realms, locking Mundus in a subsection of the Demon World and removing his powers, forcing Mundus to slowly have to regain them after 2000 years. Vergil himself has never used this ability, but it is something he and his brother are capable of doing.
Fear Inducement
It’s also stated by Gilver, Dante, and the Beastheads that despair is a human emotion Demons cannot feel. However, Dante himself is able instill fear into these same Demons, and in the panels above is shown to affect V. Likewise Urizen overloaded V as well. All Demons, including Vergil, gain power from Fear. Even further, misery and despair vastly amplify a Demon’s power, granting them an “aura of decay.” The Demon World itself causes the same effects of madness, fear, and despair. There are exceptions, as humans have been able to fight demons in DMC V without being overloaded by fear.
Judgement Cut (End)
Vergil’s power shall be absolute as he charges and unleashes numerous spatial cutting slashes around him, moving so fast the eye can barely track him before he unleashes devastating damage to his enemies. It’s one of his best moves for spatial cutting and damn it looks pretty cool to end your combos with. It requires some Demonic Energy, so Vergil can’t just “spam” it (End version), but he usually only needs one to finish the job. Previously, Vergil needed to be in Devil Trigger to do this, but he has since learned to do this in his base form. The Japanese description even describes Vergil creating clones to slash at ultra fast speeds, each of them tearing through dimensions with each slash, potentially making this far more potent than the normal spatial cut.
Hell on Earth
Vergil charges his gauntlets with power before slamming his fists, unleashing a huge AOE explosion around him. It’s incredibly damaging, able to launch even the heaviest of foes into the air. It requires some Demonic Energy, so again he can’t just use it whenever he wants, but who cares when you really only need to use one. It’s more damaging the closer the enemy is to Vergil.
Resistances
Some resistances listed will be from Dante who is Vergil’s literal twin brother and share the same physiology, thus they should scale to each other in this regard. He likewise scales to Nero too who’s his son and has the same Sparda bloodline.
Mind Manipulation: Vergil was able to resist mind control from Mundus even after he was corrupted. The only reason he finally relented was Mundus gave him back his half of the amulet. Vergil had previously broken past illusions from a weaker demon in the manga.
He should also be comparable to Nero who resisted Malphas and her stones who previously put V who was weakened at the time in a world of hallucinations.
Spatial Manipulation (Debatable): Dante can take hits from Yamato’s judgement cut, which cuts through matter and space-time. The two fight all the time, most importantly near the end of DMC5 where they were explicitly trying to kill each other, so despite being gameplay, the resistance should apply as Vergil uses Yamato all the time.
Extreme Heat: Nero has resisted the flames of Berial, the King of Fire Hell. Dante has also resisted Ifrit’s heat even when it was trying to kill him.
Extreme Pain Tolerance: Even as a child, Vergil was able to fight back multiple demons even after being impaled multiple times. Dante in his teens was able to through sheer willpower as a teen despite being in extreme pain.
Deconstruction/Matter Manipulation: Dante can withstand the effects of the Beastheads, who assimilates human mass/souls by deconstructing them into magical energy. They also transmute human matter and soul to stone.
Absolute Zero: Dante can take hits from the Frost without freezing, who attack at ‘beyond’ absolute zero temperature.
Transmutation: Dante can get impaled by Qliphoth roots without transmuting/petrifying, which can petrify normal people and turn them into pollen for the tree.
BFR (Battlefield Removal): While Vergil is technically susceptible to being BFR’d itself, he can simply teleport out with Yamato.
Life Force Absorption: Dante’s Devil Trigger was able to stop Alice from doing this, which is shown again in DMC3 against Nevan.
Holy Manipulation: Sparda-Hybrids are not affected by the Holy Water item or the Fallen’s holy spears.
Time Slow/Stop: Dante can move fine when Geryon slows down time. Vergil as Nelo Angelo later adapted to Dante’s Time Bangle in their 3rd bout which stops time completely.
Soul Manipulation: Dante can survive being drained by the Soul Eaters with no ill effect, which literally feast on the soul.
Power Nullification: Yamato has been shown to be able to power null with a stab and Vergil can take an impaling from his own katana without such an effect.
Forms
Galacta Knight
Aeon Hero (Light)
A form that Galacta Knight can take on after absorbing light energy from the area. Not much about Galacta Knight’s power or capabilities changes to a massive extent, but he does change up his attacks some. For instance, his attacks can produce columns of flame, multiple tornados, or create even larger shockwaves than before. As such, this is a useful power up to enhance Galacta Knight’s long range combat capabilities, enabling him to command the battlefield as he sees fit.
Aeon Hero (Dark)
The perfect opposite of the light form, Galacta Knight obviously takes this darker, green eyed form by absorbing dark energy. Not too much changes again, but Galacta Knight’s control over tornados does get better again. But most significantly, the great warrior unleashes the full might of Heart Spears onto the battlefield. These immensely powerful weapons cannot be blocked in any capacity, and they hold all the strength that was once used to take down Void Termina. Let all heroes beware, for the Aeon Hero will show why he holds his title with this form, the pinnacle of his immense power.
Vergil
The following two forms are when Vergil separates his human and demon side into two. While Vergil has since reunited both halves to become whole again, he technically should be able to still access them by using Yamato again.
V
SAVIOUR BLOODSTAIN HELLFIRE SHADOW, HEAVEN ON A LANDSLID-
Vergil’s human half after he separated himself from Yamato. While technically much weaker than both Vergil and Urizen, V was still able to be a competent fighter, assisting both Dante and Nero against Urizen and his forces. He commands his familiars from afar while he carefully plans on a strategy to defeat his enemies. His familiars are pretty strong, but they cannot finish off demons by themselves, requiring V himself to finish them off with his cane. His familiars include:
Griffon: The wise cracking avian is V’s main projectile/ranged fighter as he can fire multiple lightning projectiles, from pillars of lightning to fireballs that disperse lightning from them. He can even swoop in himself like a hawk and as a bird, he can even carry V and help achieve limited flight.
Shadow: This jaguar demon is V’s main way to deal physical attacks, being able to shapeshift itself and do all sorts of combos. It’s able to change from buzzsaws to deadly spikes to skewers, making this one kitty you really don’t want to mess with. He can also help V move much faster than normal, giving him a much faster sprint.
Nightmare: This big demon guy is V’s strongest familiar. It does have its faults, requiring V to have a good amount of demonic energy first before he can summon him, but it makes up for by being nearly invincible and able to deal devastating amounts of damage from large arm swings to giant laser beams. It’s so powerful that V himself thought he could challenge Urizen himself as it had the power to destroy the demon world itself.
World of V: Vergil can stab himself with the Yamato to bring out V again and he and his familiars will do an all out AOE attack before turning back into his normal Vergil form. This is likely V’s best attack.
Urizen
The demon king responsible for all the tragic events of Devil May Cry 5 is Vergil’s demon half. Urizen is power personified as he was able to swat Dante and Nero away with ease even while still sitting on his throne. He only got even stronger once he ate the Qliphoth fruit, further amping his strength even further (though it was still not enough to defeat Dante when he awakened his full power too). You can’t even touch Urizen normally without first breaking through his barrier powered by the Yamato, making a normal fight with him incredibly hard for anyone. While the barrier can be broken and allow Urizen to take damage, Yamato will rebuild it eventually. He can use his tendrils to home in any fool daring to try and close in, grow the Qliphoth tree, shoot lasers and other projectiles, can throw energy bubbles that can slow down time for anyone that gets caught in it and can use his fear aura as when V sensed Urizen’s powers, he became unable to move instantly.
While Vergil technically hasn’t shown some of these powers, there’s no reason to assume he lost them. The time bubble in particular is likely applicable for Vergil as Dante has used Judgement that slows down time as well. That being said, they won’t be quite as important as his next couple of forms.
Devil Trigger
Now I’m a little motivated! Vergil can activate Devil Trigger, channeling his inner devil and amplifying his stats from power and speed across all his moves and improves his healing regeneration. Though in gameplay Devil Trigger is on a time limit should he run out of Demonic Energy, there are cutscenes and lore implication that Dante (and by extension, Vergil) can hold the form indefinitely. This also grants Vergil moves he can’t pull off normally such as the Judgment Cut End (though he has since learned to use the move in base). Scum of the underworld will not forget this devil’s power should they prove to be unworthy as his opponent.
The exact multiplier varies because while in DMC1, it increases his movement speed by 2, according to the DMC2 guidebook, it increases Dante’s speed tenfold and likely by extension his power as well. It should be noted the DMC2 multiplier 10x specifically requires the Quick Heart amulet, IE. a stronger version of the normal Devil Trigger, so it’s unlikely to mean the 10x applies to his base DT.
Note that previous arguments that the DT multiplier aren’t quantifiable because according to a Capcom employee, it supposedly ‘changes every game’. However, even in said interview, he says ‘I don’t know’ before saying that. He was put on the spot, so understandable shock happened and even if he is a Capcom employee, we don’t know exactly what he did to help with development. Meanwhile, multipliers are stated in official guidebooks, so we decided to prioritize those and with all due respect to this employee, mostly find this on the spot answer unreliable.
Sin Devil Trigger
Unlocked after reuniting both his human and demon halves, Vergil, like his brother, gained the power of the Sin Devil Trigger, an even more powerful transformation than his regular Devil Trigger. It increases his power, speed and healing factor, and even lets him fly, easily letting him keep up with Dante, who previously defeated his demon form Urizen after he was amped with the fruit.
The exact “multiplier” is unknown, but considering the boost it gave Vergil to let him compete with Dante and it being a stronger version of his regular DT, it’s possible it’s similar to that. Like we said above, the 10x multiplier applying to mainly the Quick Heart amulet equipped Devil Trigger (AKA an amped up version of it) means it’d be a bit of a stretch to say it applies to his base. However, considering Sin Devil Trigger’s power as the strongest form so far, it should be fine to apply here. Arguments to get Vergil’s multiplier and scaling even higher are possible since Dante later in his career easily defeated both Void Mundus and Argosax in his base form while an earlier version needed an amped version fueled by the Devil Sword Sparda of Devil Trigger to defeat Mundus.
Feats
Galacta Knight
Overall
Strongly implied to be directly responsible for the original defeat and sealing of Void Termina and its cult of followers
This would also have enabled Kirby and his friends in the future to have what they needed to stop Void for good
So powerful that President Haltmann outright banned Star Dream from summoning him
Star Dream proceeded to regret not listening
Has battled through countless eons and never been truly taken down for good
Constantly breaks out of his crystal prison despite it being designed to seal him away forever
Defeated Star Dream, Parallel Nightmare, and likely Hyness and Void Termina
Finally became canon after over a decade
Is raw as fuck honestly
Strength
His own dying roar was powerful enough to shake a large stone temple
Said to be capable of destroying planets just as a possible side effect of dueling Meta Knight (Planet - Large Planet Level)
It is stated by King Dedede that “destroying a star’s a piece of cake for him,” referring to Galacta Knight. (Star Level)
He corroborates it further, stating it would “be child’s play” for Galacta
His fight with Meta Knight was going to destroy the entire galaxy
It's implied that if he were allowed to rampage, Galacta Knight would destroy the entire galaxy all on his own
Star Dream previously required the combined power of Kirby, Meta Knight, Battleship Halberd, and a Robobot Armor to defeat
Parallel Nightmare required the combined power of four Kirbys to reliably defeat
Can tear open holes in space which connect to Another Dimension, which fires a blast of energy from within Another Dimension, likely the same energy that pervades its entirety (Possibly Low Multi)
Speed
Rapidly flew through space with Meta Knight to prepare for their duel
Capable of reacting to and blocking strikes from characters like Meta Knight or Kirby
Consistently blitzes foes like Star Dream or Parallel Nightmare before they have a chance to counter
Durability
Repeatedly capable of taking hits from the likes of Meta Knight or Kirby
Can outright no-sell them with his shield
Can survive the conditions of places like Another Dimension or Dangerous Dinner’s numerous star-like spatial bodies
Within the novels, is considered a massive threat that often needs to be taken on by either Meta Knight at max capacity, Kirby and Dedede at the same time, or Kirby alongside the rest of Team Kirby Z
Very likely survived exploding, even with the blast knocking his wings clean off his body
Survived being sealed away for eons throughout the flow of time and space
Was able to survive directly tanking the Team Meteor in his base form, despite the meteor having effortlessly dispatched threats such as King D Mind.
Vergil
Overall
IS THE STORM THAT IS APPROACHING, PROVOKINNNGGGG, BLACK CLOUDS IN ISOLATIOOO-
Defeats groups of demons with ease all the time
Defeated Dante several times and matched him as his best at the end of DMC5. He says they’re ‘even’ at the end of the game.
Killed Beowulf with ease and took his power as a Devil Arm
Somehow not a virgin and beat Dante in having a kid
Together with Dante, defeated Arkham and stopped his ambitions
Eventually finally made peace with his twin brother and on much better terms with him
As V, defeated Elder Geryon Knight, Nidhogg, Proto Angelo & Scudo Angelo
As Urizen, defeated Dante pre-Sin DT unlocked, Trish, Lady, and Nero twice
Grew the Qliphoth tree, killing many humans, draining them of their blood to grow the Qliphoth fruit, which he ate to gain the power of the Kings of the Underworld like Mundus
Survived the reboot and does not wear a fedora (wtf were they cooking there)
Ruled the meta in Ultimate Marvel vs Capcom 3
Strength
Sent Beowulf’s corpse flying as seen above with…well, the weapon Beowulf with considerable ease (insert wall level Vergil joke here)
Killed the Hell Vanguard in one strike after Dante fought it as a boss
Stabbed Dante with ease, the second time with his own weapon in their first bout in DMC3
Ripped off Nero’s Devil Bringer arm, despite being on death’s door
Grew the Qliphoth tree so large as Urizen, it can be seen from space (877.25 Megatons of TNT)
The Qliphoth tree bore fruit that condensed all the blood within it, which had the blood to begin with, so it’s possible this feat is even higher than this.
Also, the Qliphoth tree spread out through the whole Earth according to the DMC5 artbook. Again, would possibly make the feat even higher.
As Urizen, clashing with Dante shook the Earth (1 Teraton of TNT)
Sent DT Dante flying with ease, putting him into a 1 month coma as well.
Cut the Qliphoth tree with Dante’s help (8 Megatons of TNT for each of them)
Vergil clearly states he could have done this on his own and Dante’s just there to keep an eye on him, so he should be capable of the 16 Megaton feat by himself.
In Sin DT, he can fly and smash through the Qliphoth tree’s stone structure with ease.
Speed
Blitzed several demons, threw his sheath through them and was fast enough to catch it
Cuts several people into pieces without any of them noticing
Dante and Vergil’s first clash in DMC3 were able to destroy several thousand raindrops during a rainstorm, briefly creating an open space where rain didn’t flow through (Mach 17 - 1002.7)
Easily caught Dante’s bullets by spinning Yamato and fired them back at him
Dodged gunfire and caught a bullet with his sword, cutting into 6 pieces
While busy fighting Dante, reacted to Lady’s rocket launcher, cutting the rocket into pieces
Judgement Cut End is so fast, it looks like Vergil’s appearing in multiple places at once
As V, was able to react and keep up with Elder Geryon, a demonic horse able to slow down time
Durability
Able to survive Nero throwing Yamato back at him, the same katana that can cut through dimensions and space-time
Takes hits from Dante all the time during their bouts
As Urizen, he survived Dante stabbing him through his eyeball…thing on his chest
Dante sliced through him, but Vergil healed so fast, he wasn’t cut in half
Was able to just walk through Dante’s bullets as they bounce off him
Able to fight with Dante for over a month long and counting as well as fight as other demons that try to interrupt them (though it is possible they took breaks during this)
Scaling
Galacta Knight
Bandana Waddle Dee
Bandana Waddle Dee is one of Kirby’s most steadfast friends and allies in all situations, not to mention Kirby’s go-to tournament partner for competitions. He is generally comparable if slightly behind the likes of Kirby and Meta Knight, whom Galacta Knight has been displayed to be evenly matched with. As such, we can safely scale Galacta Knight to Bandana Waddle Dee.
Capable of shattering Planet Popstar in half during Megaton Punch (10.2 - 87.8 Petatons of TNT)
Wait, is there really nothing else he has on his own we can’t give to Kirby? We can technically already give Kirby Megaton Punch as a feat anyways, why did we give him a whole scaling section for himself???? I guess we made this cool edit so we can’t remove it but man this is unfortunate.
King Dedede
King Dedede is the arch-frenemy of Kirby, and likely his most recurring rival, though their grudge has long been dropped and it is now a rivalry held by friendship. Kirby and Dedede are always pushing each other to the limit in their duels, and given Galacta Knight’s comparable ability to push Kirby to the max, there’s no reason the warrior would not scale to Popstar’s king.
Survived being blasted out of his own castle, destroying it's roof
Tanks a huge laser that destroyed the Buddy Fighter’s Tower, said Tower reaches past the clouds
Dedede is able to battle Super Bonkers’, who’s hammer swings were able to activate nearby volcanoes
Dodged a piece of the Jamba Heart that was sent flying from the other edge of the galaxy (504 billion times FTL, possibly 586 quadrillion times FTL, See Before the Verdicts)
Meta Knight
Meta Knight is the commander of the Battleship Halberd, one of the greatest fighters in the universe, and perhaps Kirby’s most potent friendly rival overall. Meta Knight seeks to always grow stronger and more skilled, and to that end, Meta Knight has crossed blades with Galacta Knight in multiple hypothetical scenarios. The two are always shown to be evenly matched and worthy opponents, so we’re safe to go ahead and scale Galacta Knight to Meta Knight as well.
Meta Knight destroys a large amount of boulders from a rockslide
Threw a pillow so hard that it blew open a hole in a mountain
Meta Knight’s Mach Tornado could destroy a town destroying bomb that was going to turn Dream Land into ash
A single swing of Meta Knight’s Galaxia is stated to be “more fearsome than any of the weapons combined on the Halberd”
This could possibly include the “Planet Buster” weapon in the novel Kirby and the Great Planet Robobot Adventure
Flew back to Planet Popstar after defeating Galacta Knight. (6.3 thousand - 6 trillion times FTL)
Void Termina
The ultimate enemy of all that is light and good in existence, Void Termina was long ago sealed away by the Ancients, and it is highly implied that Galacta Knight had a direct role in this victory over the Destroyer of Worlds. Given this and Galacta Knight’s consistent status as one of Kirby’s most dangerous opponents, the knight can safely be scaled to this dark god of destruction.
Is literally called “The True Destroyer of Worlds”
Stated to be capable of crushing stars according to religious texts around it (Star Level)
The battle with Void Termina might have caused the entire galaxy to shake in the novelization (20.6 gigaFOE)
It's stated that a Void exists within every dimension, with every Void stated to be the “ancestor of the origin” of all dreams, chaos, possibilities, “the origin and ancestor of all” heavily implying that a single Void is fundamental to the creation of all within the universe (Universal)
The description of the second novelization of Star Allies, it's implied that Void Termina is an evil that could “engulf the universe”
Can create multiple copies of the Master Crown, the artifact that gave Magolor his incredible power (Low Multi)
Kirby
You know him, you love him. He’s the hungriest of heroes, the sweetest of saviors, HAL’s beloved pink puffball, Kirby! Naturally, as the main protagonist of the Kirby series, this puff of power has plenty of feats that can showcase the full power of the franchise’s heaviest hitters. Galacta Knight is one of the main series superbosses and has consistently one-shot foes that can go toe to toe with Kirby on a variety of occasions. Though the most obvious reason for scaling was in the Novels, where Galacta Knight gravely injured Kirby with a simple shockwave, and is regularly treated as a massive threat that needs to be fought in group efforts, with Kirby notably struggling against him, meaning we can safely scale Galacta Knight to Kirby.
Kirby caused Lor Starcutter to violently fragment and implode by kicking a pebble into it too hard
Completely obliterated Castle Dedede on accident by swinging their arms down
Destroyed a portion of the moon while fighting Nightmare (416.1 petatons of TNT)
Is able to inhale hard enough to pull the moon out of orbit towards the surface of Popstar (829.8 zettatons of TNT)
Could dodge cloud to ground lightning attacks from Zan Partizanne
Casually tossed a massive building sized snowball to another point in the solar system very quickly (71.9 - 240.4 times FTL)
Kirby summons the Warp Star from Pop Star to Ripple Star, with it arriving in about 3 seconds (8 trillion times FTL)
Destroyed Star Dream, which took up large portion of Popstar’s surface
Defeated Zan Partizanne, who’s electricity was powerful enough to power one of the smaller Jambastion ships, which takes up a massive portion of Popstar
Survived the dying explosion of Sectonia at near point blank, which encompassed the majority of Popstar (2.39 petatons of TNT)
Defeated Miracle Matter, which after being launched from Ripple Star created a massive explosion
Defeated Dark Matter/Zero, who:
It shattered the rings surrounding Popstar with it's darkness cloud
It's darkness cloud was massive in relation to Popstar, and Kirby endured it's explosion after killing Zero
Dark Matter/Zero were able to fly across space, visibly passing by several stars within a short timeframe
Zero Two created the Dark Star, which upon being defeated by Kirby, could no longer be sustained and exploded
Defeated Fecto Elfilis, which could:
Was able to pull Planet Popstar out of a portal and telekinetically throw it at the Forgotten Planet, bringing both close to the Roche Limit.
In a manga, obliterated all of Popstar in a single punch
Taking this chomp out of the sun had to be pretty fast (31% SoL)
Proceeded to consume the sun in its entirety immediately afterwards
Uppercut Meta Knight so hard he created a massive constellation (At Least Solar System)
Defeated Claycia, who “sculpted” all of Seventopia, a dimension of seven different worlds containing a massive amount of other planets and stars within its space, as well as black holes and galaxies (Multi Solar System - Galaxy, Possibly Universal).
Defeated Dark Nebula, which may have created a mass of dark matter / vortex / black hole as large as a nearby galaxy (At Least Galaxy Level)
Even if it didn’t create it, it and Kirby can both withstand being within it
Endures the dying explosion of Void Termina, which spread to and consumed several nebulae and multiple galaxies (Multi-Galaxy)
Defeated Drawcia/Drawcia Soul, who:
Likely created an Antimatter wave which was obliterating a massive amount of stars and planets at a rapid pace (1.688e63 joules, Multi-Solar System Level)
Kirby was able to outrace this wave (MFTL+)
Drawcia Soul’s death lead to the total annihilation of the World of Drawcia, a painting dimension created and sustained by her (Multi Solar System, Possibly Universal)
Defeated Chaos Elfilis, which is superior to Soul Elfilis, which created an entire psychic dimension using its own energy (Universal)
Magolor
Magolor was once one of Kirby’s most powerful and dangerous enemies, thanks to his silver tongue (if he has a tongue, that belt covers his mouth but we’ll assume he has one for now) and incredible power of the Master Crown. Galacta Knight is likely comparable to Magolor at his maximum, being able to similarly fight Kirby at his best and not coming as close to death’s door as Magolor did in his defeat. Galacta Knight is also generally implied to have been the greatest warrior amongst the Ancients that made the Master Crown to begin with, so there is no reason he would not scale to, if not upscale, from the Master Crown itself.
With the Master Crown:
Can create black holes capable of affecting and rotating the entirety of Another Dimension (Low Multi, See Cosmology Section) [OG RTDL, See Before the Verdicts]
At absolute minimum, the size of the singularity was calculated by Death Battle in Wario vs Dedede to be worth 86 octillion tons of TNT at the absolute lowest lowball (Dwarf Star)
The speed of this would be incredibly fast if he is indeed spinning all of Another Dimension (4.6 - 7 quintillion times FTL) (Debatable)
The Master Crown sustained Another Dimension, with its destruction resulting in its collapse (Low Multi)
Without the Crown:
Lor Starcutter can cause explosions capable of destroying hills with individual energy blasts
Magolor survived the collapse of Another Dimension without the Crown (Low Multi, Debatable, See before the Verdicts)
Magolor was able to fight against the manifestation of the Master Crown on his own, and overcome and defeat its power on his own.
Magolor without the crown was able to increase his power so much, that he theorized that his black holes could have enough power to absorb the entirety of Another Dimension (Low Multi, See Cosmology Section)
Speed would be incredibly fast to do so in a short time frame (857.26 quadrillion - 1.3 quintillion times FTL)
Kirby and Co. can keep up with Magolor in combat, Deluxe Bosses can move opposite of the direction of Magolor's black hole, this black hole is generally a generation of Magolor's magic/abilities and should scale to his physicals /projectiles to some degree.
Others
There exist many characters in the Kirby series, of all shapes and sizes. Be they noble or wicked, adorable or terrifying, they have all interacted with our favorite hungry pink puff at some point, and played significant roles in his heroic endeavors as friend or foe. Galacta Knight consistently one-shots various foes that most of the Kirby cast would need significant effort to defeat and is generally one of the few beings to survive fighting Kirby at his maximum power, so the Greatest Warrior in the Galaxy can scale to pretty much anything the wider Kirby cast has pulled off.
Basic Waddle Dees and Waddle Doos can survive massive fireworks explosions
Nova is able to move around with 4.6 ronnatons of TNT of kinetic energy
Sectonia destroyed all of Floralia in a single thrust of a stamp attached to her staff
Sectonia was able to slice apart Popstar to the point that it fell apart into tiny chunks
Marx can blow up entire planets casually (3.29 ronnatons of TNT, Large Planet Level)
Necrodeus is highly implied to be the creator of the Sun Stones, items that transform the sun’s light into jewels to “rob Floralia of its light”
Necrodeus also maintained a massive dark cloud over Necro Nebula and can also entrench Dream Land in complete darkness seconds after appearing
Zan Partizanne is said to be able to move around at speeds comparable to lightning (MHS+)
The Denizens of Dream Land were able to project their “hearts” to the edge of the galaxy to help defeat Void Termina, with it being described as “jumping out into space” to do so (631 million - 3.2 trillion times FTL)
Ribbon and 3 Dark Matter goons were able to fly from Ripple Star to Popstar in 7 seconds (3.6 trillion times FTL)
Vergil
Nero
The son of Vergil makes perfect sense to scale as they do clash at the end of DMC5. While it’s true Vergil did lose the bout, he likely was already tired from fighting Dante, so he wasn’t going all out. Vergil also technically defeated Nero twice when he was Urizen, so he should be able to scale to the deadweight before he pulled his Devil Trigger.
Nero defeated the Saviour and Sanctus, the latter of whom was powered by the Sparda sword
Nero defeated Bael, who can create a blizzard (194 tons of TNT)
Nero has also beaten Berial, who can destroy a small town with ease
Can react and tag the Blitz, who moves like lightning very similar to cloud to ground
Dante
The main protagonist of the Devil May Cry series and pretty much the worst thing that ever happened to the demon scum. No force of evil should dare show their faces to humanity, because they can be certain this pizza-adoring hero will rise up to make them cry out for the last time. Vergil’s brother is just as skilled and powerful as he is, and the two are clear equals in pretty much all regards. As such, it’s just natural that we can look at Dante’s various performances throughout the series to get a better idea of Vergil’s potential.
DMC3 era Dante can react to and block the Damned Rook’s laser. The lasers move in a straight line, never slow down and called a laser by a reliable source (The DMC3 guide)). The Damned Rook is artificially created and the laser is tech based, not magic. Should be fine to consider them lightspeed. (1.2 - 6.3 times FTL)
Dante flew in the universe/space Mundus created, flying past many stars to battle the demon king (26 - 9.8 million times FTL)
Defeated Abigail, who opened up a huge portal that dispersed clouds beneath it (1.12 - 7 gigatons of TNT)
Dodged lasers from the monster Nefasturris, which do not explode, burn on contact, move in straight lines, and have statements of being beams of light within a guidebook (33% SoL)
Mundus
The big bad of the first Devil May Cry himself. While it’s true Mundus did defeat and corrupt Vergil, he was already tired from a long bout with Dante. Dante himself has defeated Mundus since at the end of DMC1 and has only gotten much stronger since then. As of the 5th entry in the series, Dante and Vergil are more or less considered equals, so thus this allows the son of Sparda to scale to Mundus’ cosmic level feats.
In the past turned the Earth into a second Demon realm before Sparda intervened (Planet)
Mundus created a universe/space to prepare for his fight against Dante (Universal) [Debatable, see before the verdict]
The speed of this would have to be REALLY fast. (587 quadrillion times FTL)
Mundus’ defeat was threatening to collapse the demon world (Multi - Galaxy)
It would have to include the mirror world as well considering the location which is a dimension separate from the castle. The Mirror World is its own reality with a copy of the Earth and potentially the Sun (Planet - Star)
Void Mundus is an alternative version of Mundus whose death is implied to collapse a parallel universe where both the human and demon world had merged (which is something he was planning to do himself) after Dante defeats him (Universal)
Argosax
The Despair Embodied is the final boss of the rather infamous second entry in the series. Dante has defeated Argosax at the end of the game with his own power and of course has only gotten stronger since. Once again, Vergil scaling to this demon king only makes sense as of the end of DMC5.
Argosax’s ritual was causing an eclipse to happen passively (65 zettatons of TNT)
Lucia comments that the ritual was happening because of her and the town was warped by the eclipse. The fact the feat was calculated is proof it’s not a natural eclipse.
Argosax can transcend time and distance with its movement/teleportation (Complicated; see Before the Verdict)
Argosax was in the process of merging the Demon and Human world together. (Universal, see here)
Other Demons
The scum of the underworld comes in all shapes and sizes, but Dante, Nero and Vergil have defeated more or less all of them and always came out on top. From bosses to fodders, there’s no reason to assume Vergil isn’t above the demons of the Devil May Cry world.
Nightmare has several statements that it has the power to destroy the demon world
Nesfasturris is stated to be a living city and made a storm
The mere presence of the Beastheads is dangerous for the world
The Blitz is a demon that uses the power and speed of lightning
Cerberus froze the entrance to Temen-Ni-Gru (48.6 tons of TNT)
Weaknesses
Galacta Knight
(Keep butterflies away from him!)
Fitting for a warrior with a reputation like his, Galacta Knight does not have much in the way of exploitable weaknesses. However, that does not mean he is perfect. Similar to the likes of Meta Knight, Galacta Knight does seem to carry something of a code of fighting about him. He usually takes some time before getting serious, only starting to fight with more effort once an opponent has proved to be capable enough. This is not always the case, as Galacta Knight has opted to swiftly dispatch Star Dream and Parallel Nightmare, but is still something to consider. As such, it can be difficult to properly gauge how much effort Galacta Knight will put into the start of a fight, as it can vary from starting slow and allowing his opponent to join him on the battlefield to destroying his target before they can counter. But should Galacta Knight choose to not go all out from the start, it could enable an opponent to deal some early damage and get a gauge on some of his capabilities earlier in the fight, giving them something of an edge.
Vergil
“So you are.”
Rina fangirling
While Vergil is immensely powerful, he does still have a few noteworthy weaknesses that cannot be ignored. For starters, he has a sizable ego and tends to be overconfident in battle. This has made it where he can tend to underestimate his opponents, allowing sufficiently capable foes to have an advantage over him straight out the gate. His powers can also be tied to the amount of energy he has left. Should Vergil be depleted of his available energy, he can lose access to the Devil Trigger until he gains more. He also needs to be careful not to take much damage in battle, as it can also tie to what sorts of powers he can utilize in combat. A fight that takes too long and brings about heavy damage is not good for Vergil, as less energy means far fewer options for him to be capable of tapping into. Enough force can also break Yamato, such as when Mundus broke it, or when Urizen broke Dante’s Rebellion.
Cosmology
Kirby Cosmology
Kirby’s cosmology is simultaneously simple, but mildly complex to understand because of a multitude of factors, ranging from strange naming conventions, Nintendo of America localization failures, key context being contained within Japanese only novels, interviews, Twitter Posts by the official JPN Kirby Twitter, Miiverse Posts, among a myriad of other obtuse things. Consider this an attempt to cleanly put together Kirby’s larger cosmology in two simple sections.
The Multiverse:
Likely one of the first things people would wonder about is the size of the Kirby multiverse. It’s rather common knowledge that Kirby’s world isn’t the only one out there. Games like Kirby & The Amazing Mirror, Return to Dreamland, and even Epic Yarn have made it quite clear that there are plenty of worlds and dimensions out there. But one likely still has to wonder, how many are there exactly? Well, while it’s hard to get an exact, concrete answer, especially due to the wealth of Kirby material that isn’t easily accessible in western territories, there are things that can help us create a rather good estimate for the purposes of this blog.
First off, there’s the obvious dimensions. These are places that we’ve seen and been to throughout Kirby’s adventures, and are pretty well known already. Halcandra, the Mirror World, Patch Land, Seventopia, you get the idea. These are all very clear cut alternate dimensions, and Kirby’s journeys through each are rather well documented. For the sake of convenience though, these would include the following:
Kirby’s world
Alternate timeline containing Merry Magoland (Kirby’s Return to Dreamland Deluxe)
Halcandra (Kirby’s Return to Dreamland)
Mirror World (Kirby & The Amazing Mirror, and also Triple Deluxe)
Dream Kingdom (The Kirby Clash games. It’s elaborated to be a different universe by both the novels Kirby Clash Team Unite and Super Kirby Clash Team’s Big Battle, as well as Magolor Epilogue)
Seventopia (Kirby & the Rainbow Curse)
World of Drawcia (Kirby Canvas Curse, an alternate dimension created directly by Drawcia)
Patch Land (Kirby’s Epic Yarn)
Forgo Dreams (Kirby & The Forgotten Land)
Samurai Kirby Dimension (Another world in the novel Samurai Kirby)
Dream Gears Dimension (An alternate universe in the novel Kirby and the Search for the Dreamy Gears)
Hades (This is the afterlife in the Kirby series, a dimension showcased in the novel Meta Knight and the Knight of Hades)
These dimensions are all interconnected throughout Another Dimension, even Hades, and Kirby has been able to access them all on a variety of occasions. Given Another Dimension is basically a crossroads to all places in the series, it is naturally connected to all of these. But that’s just the beginning. Taking into account the various levels and dimensions Kirby & company can journey through in Return to Dreamland, Heroes in Another Dimension, and Magolor Epilogue, you could potentially add an extra 27 to the tally. 16 for the Another Dimension segments in Return to Dreamland, 5 for the dimensions in Heroes in Another Dimension, and another 6 for the worlds in Magolor Epilogue. But that’s still not everything.
In a Miiverse interview on Kirby Planet Robobot, the staff confirmed that the various sub-modes, such as Meta Knightmare or the various Arenas, are “what-ifs” of sorts. They’re not directly connected to Kirby’s journeys and battles, but they are scenarios he could be in. More importantly, they are all connected to Another Dimension like any other world in the canon, which is how beings like Galacta Knight or HR-D3 are able to appear in them, travelling through Another Dimension to these alternate worlds in order to do battle. While they are “what-ifs” of sorts, this lore does showcase that they are genuinely existing places - parallel universes, and the Galacta Knight that we battle in these modes is the same one we always fight, just drifting onwards throughout reality. While they might not be connected to the main universe, their ties to Another Dimension are clear, they truly do exist, and we can safely use them here.
And of course, given these modes are always near perfect matches to Kirby’s own home universe, even hosting the same clusters of outer space and the cosmos beyond in things like the Star Dream battles, it’s very safe to conclude that they should be the same size, and legitimate universal structures. These various scenarios pretty clearly host the same size as Kirby’s world, thanks to evidence such as the Star Dream battles in the depths of space, statements on Galacta Knight showcasing the existence of the cosmos beyond in these places, or the battles against foes like 02 and Void Termina. As such, given they are alternate universes connected to Another Dimension, we can add them to our tally.
This is where the number begins climbing even more, given things like the boss rushes, Arenas, sub-games, Meta Knightmares, and other such scenarios are rather common in the Kirby series. But tallying them all, you get roughly 33 extra worlds from this. Furthermore, should one assume that alternate situations like each different character’s journey in modes like Guest Star ???? Star Allies Go or Helper to Hero qualifies as their own different worlds given the differences in each one, this number also gets an extra 55 worlds. And then, of course, an extra 26, taking into account random mini-games like Star Slam Heroes, Megaton Punch, Samurai Kirby, the list goes on.
That, of course, is a lot of worlds. But what’s the total? Well, it’s a bit hard to say definitively. As you probably noticed reading through all of this, some of these are a bit more concrete than others. Something like Halcandra or the Mirror World are both extremely blatant, while something like extra worlds from Helper to Hero are a bit harder to outright lock. That said, taking account of the various modes that we do feel are definitive, plus various confirmed worlds and planes of existence, we agreed on a low end of 43 to 48 universes, roughly. These would be the different confirmed universes, alternate modes like the Meta Knightmare games, Dededetour, Arenas, and even the 9 routes of The Ultimate Choice, etc.
But taking all of these at their best with each separate instance, we reach a grand total of 152 universes as a high-end. Depending on what worlds any given person buys, the number of universes can vary, but it will pretty much always be somewhere between the two values of 43 and 152 from person to person. At least, until Hal Labs inevitably adds even more worlds to the cosmology, but that’s not the point. Regardless, with these numbers, we have a general idea for how many universes there are running around in the Kirby cosmology, at least for the time being. As such, we can use these values for whatever higher-end feats that there might be.
Are all the dimensions full-on universes? Likely. Several like Kirby’s world are shown to have a full cosmos and spaces within/connected by Another Dimension (explained below) have been called universes, like Magolor’s space. Kirby games have also used the term “Sky” to mean universes as well. There are as many skies/universes as there are Void Terminas/Nil in the multiverse. Another Dimension Roads are the individual roads that connect universes, such as the universe of Halcondria to the universe of Popstar, so the worlds being universes seems a safe bet.
Another Dimension
Oh dear god.
Kirby’s most illustrious and controversial locale within versus, Another Dimension! Cursed with the most unintuitive name of all time, Another Dimension is difficult to discuss in versus because of its un-specific name, and due to how scattered information is about it, but when all the information is laid out it’s a rather fascinating location!
Another Dimension is visibly a cosmic, otherworldly realm filled to the brim with planets, stars, black holes, and even visibly holds spheres that contain the various worlds that you’ve visited throughout the game. The novelization of Return to Dreamland also denotes that it's pervaded with an unusual energy, this energy source being able to be fed off of by sources such as the Master Crown, with the amplification only growing the deeper into Another Dimension one travels.
Most notably though, would be that Another Dimension is stated to be “the space between worlds”, and is further specified in the RTDL Novelization to be “an otherworldly space that exists in the space between separate dimensions. There’s actually quite a few statements supporting it existing between dimensions. This means that Another Dimension encompasses all dimensions in the cosmology. Generally, Another Dimension is used for travel across the multiverse, such as the Lor Starcutter using it to travel from Kirby’s Universe to the Universe of Halcondria, Morpho Knight using it to traverse from Hades to other dimensions, or unwillingly by Galacta Knight, who was sealed within Another Dimension and is constantly yoinked out of and re-sealed back into it at various points in space and time across various different dimensions.
Another Dimension is notably stated to be “the dimension beyond space and time”, meaning it exists outside of the space-time continuum of the universes it contains. Not only that, it's also stated to “transcend time and space” as well! Despite this, one can use it to transport themselves through time, as Magolor used Another Dimension to send himself to the Dream Kingdom, the universe of the Kirby Clash games, with the events of these games taking place in the long distant past of their universe. Waddle Dee even alludes to the return of Galacta Knight in a “far flung future”, possibly in a different world, which is exactly what happened. Interestingly, one traveling through space and time within Another Dimension can actually pass by themselves traveling through a different point in time, as it's noted that the Lor Starcutter is capable of passing by itself. Functionally, this would mean that Another Dimension would exist at all points in time. If it's destroyed in the past, such as at the end of Return to Dreamland, it would still exist in the future, as seen in its appearance in Star Allies.
In terms of its size, not only is Another Dimension large enough to encompass every known universe in the series, but it's also directly stated to be infinite in size. In the novelization of Super Kirby Clash, when Parallel Nightmare summons Galacta Knight from Another Dimension, it's said that the dimensional tear “showed the infinite reaches of space beyond”, referring to Another Dimension from beyond the portal. This sentiment is repeated when the portal reopens to re-seal Galacta Knight, and it's stated that “the sky split open, revealing the infinite void of space”. Within the RTDL Novelization, the Bottom of AD, where the battle with Magolor occurs, is referred to as an “endless expanse of blue”. In short, there’s multiple statements referring to Another Dimension as infinite and endless in size, supporting the idea of it being an infinitely sized dimension.
Even if one were to argue that the first two statements aren’t referring to Another Dimension, and are instead referring to the universe / space of the Dream Kingdom, it would still make Another Dimension infinite in size by proxy, as it's able to encompass all universes within itself (it would also open the argument of most universes in Kirby being infinite in size as Kirby’s universes are generally parallel, which would then bump any uni feat up to infinite uni).
It should be noted that the infinite statements presented can be argued as flowery wording (infinite reaches of space is often used to describe space in general) and don’t have to mean it literally. It should be noted that opinions among blog members are split on this topic in particular.
One thing that’s often caused a lot of confusion in regard to Another Dimension is that characters have frequently made reference to something called “Another Dimension Road / Another Dimension’s Road”, when traveling from universe to universe. This led to some debate on if these roads were a separate thing to Another Dimension itself, however, these are just individual pathways within Another Dimension that lead from one universe to another, and it's directly stated that Another Dimension itself contains these roads. The Roads aren’t different places from Another Dimension, they’re just another part of it.
So, in short, any feat that affects all of Another Dimension, due to it being connected to all universes in the Kirby multiverse as well as possibly being an infinite structure itself, is 43x-152x Universal and possibly Infinite Speed if you accept the infinite statements. However, we’ll not be leaning on these statements for the verdicts.
Devil May Cry cosmology
In Devil May Cry there are two worlds, the Demon World and the Human World. The games do not give too much clarification about the exact scope of both worlds. The second game intro treats the Human World as the Earth. In the Devil May Cry 3 manga we are told there was originally darkness split into the Demon World and Human World. Some translations call it a universe, but it is far more vague in this example. What we do have is the following:
What came out of the split was the Demon World and Human World (Which are referred to as being “the Upper and Lower realm” in the DMC1 Manual). Both together still make up a universe in size, which is affirmed by Mundus’ lore entry in the DMC1 game guide. Both the Demon World and Human World are described as being dimensions in the novels and DMC2 Game Guide, alongside an example of alternate world that has both fused being called an “parallel universe”. With all this all in mind and considering Mundus ruling the actual universe is equivalent to ruling the Demon World and Human World, the realms being only planets does not line up with lore. Both realms are shown to have celestial bodies and are also cut off dimensionally by a barrier that prevents high ranking demons from crossing over. Demons generally need to possess vessels to manifest in the Human World. In between both is the Mirror World:
It's basically a copied version of the Human World, and yet it's only a small fraction of the Demon Realm serving only as an entrance to it via Mallet Island. This mirror realm represents evil in humanity's hearts, it's also a space-time as implied here. Portraits to enter it show a moon for example. The Mirror World also has its own mirror to the Sun, in reverse as the dimension itself is. With this in mind, and given both worlds are half of what existed prior, we are treating both as being half of a full universe.
Infinite Demon World?
The Demon World has a few statements of being endless. Endless is defined as being or seeming to be without end. Several of the statements describe the Demon World as a place of endless darkness, where the stars can’t even be seen. The “never-ending” statement regarding Samsara is most likely in regards to the endless loop of Nirvanas its meant to break. The endless seas scan mentions there being an edge between it and the rest of the Underworld. The original text does not even mention something like an infinite sea. Specifically the manga scan says "endless" or "boundless" or "eternal". Based on wording, it does not literally mean the Darkness was infinite. For the planisphere, in the original version it represents a world of eternal darkness where not even the stars shine. The kanji "常闇" literally means eternal darkness. There is no solid statement that proves the Demon World is actually infinite in size.
Before The Verdicts
Mundus Creating A Universe (yes we’re doing this again)
Trust me we’re tired of talking about this too
As seen in the above gif, Mundus uses his demonic magic to either create or teleport Dante to a different space/universe. This is the main visual DMC universal feat that isn't dependent on lore, but it's also been debated about to death.
First of all, to get it out of the way, Kamiya in a Twitter post implied that what Mundus did was indeed a creation feat of a universe. However, for the purposes of this blog, we will NOT be using any “word of god” posts from Twitter. We’ll be sticking to guidebooks and the scene itself to argue our stance.
Starting off, we know what Mundus did is NOT an illusion and is real, as the scene is intended to be in space and there’s nothing describing that could possibly mean it’s an illusion. The space is also called “Demon Emperor’s Space.” While not a hard confirmation, it would imply this space is not supposed to be the Demon World and more so Mundus’ personal realm. Dante and Mundus were already in the Demon World before the scene happens and when Dante returns somehow (we’ll get to this), it’s stated he returned to the old world, which would be the Demon World.
From the Precious Tears guidebook:
Now to begin, the temple losing its existence could imply a physical change of the space, but that doesn’t specifically lean towards either argument. The “enveloped by a sea of stars” line is a bit more direct though. Envelop means to wrap up, cover or surround completely, which would imply an active action and it “enveloping” the temple Dante and Mundus were already in would imply something was being created over it, which would be a little weird if it was BFR.
While an argument could be had that it’s just flowery wording, later on near the end of the game, Mundus uses sigils to teleport himself between dimensions which are NOT present in the space scene. Finally, paying more attention to the skybox, when Mundus first makes the space, only a few stars appear with large empty spaces, but later on, we see the skybox filled with stars with no large blank spaces visible, which would imply they were created after and it wouldn’t make much sense if Mundus teleported them there. A possible counter argument was that Dante was “sent” there by Mundus via the Japanese guide, however Dante would still be “sent” to the space if Mundus created it, so this does not confirm it was teleportation.
Overall, there’s just a lot more evidence that what Mundus did was a creation feat, not a teleportation one. Now, there’s still some debate on whether or not what Mundus created was a full universe or simply a sea of stars (or a starry sky feat if you will). This one is…complicated as well, but we do believe we can answer this.
It’s described as a realm beyond human knowledge, which could mean it’s similar to both the Human and Demon REALM. Furthermore, Mundus did not just make a sea of stars as the text describes after the fight in the “heaven” space, the stage shifts to the “earth” of the Demon Emperor’s Space (this is the second phase of the Mundus boss fight) and Dante had originally kicked off the earth before he flew into the dark sky, implying planets were made as well. While not definitive on its own, Hideki Kamiya himself answered that Mundus’ name was chosen because it had magnificent imagery and he was designed as a god-like figure. Mundus represents the universe in Latin and he is intended to be the ruler of the Underworld. Mundus was designed as a “God-like” image instead of a devilish image, so people could feel his overwhelming power. Kamiya himself helped design the universal space scene, really wanting to show how powerful Mundus is. It’s very likely this scene is supposed to represent a whole universe with the evidence provided, leading to the “high-end” of the feat to be viable. As a final note, the realm Mundus made is described as “infinitely expanding”. While obviously this doesn’t mean he made an infinite universe on the spot, it’s likely similar to OUR OWN universe that’s infinitely expanding as well, so it’s likely the same here.
As for how Dante got back after the boss fight, it’s unclear, but he did not have Yamato at the time, so it’s unlikely he could teleport out. It’s possible Mundus’ defeat simply collapsed the universe they were in, which would be similar to how Void Mundus was defeated. The Precious Tears book mentions after Mundus is defeated, his body vanishes into thin air and the area around him goes along with it. This also further supports the feat being a creation feat as Mundus was sustaining after he created it, which would not make much sense if it was BFR.
At the end of the day, short of finding Kamiya in person and interviewing him personally somehow on what he meant by this on a series he hasn’t worked on in 20+ years, the inherent nature of the feat will always be somewhat unclear. All we can do is hope we at least got you to understand why we came to our conclusion. If you really think Mundus just created a starry sky, the speed of this would be 21 Billion to 171 Billion c, but assuming he made a full universe, it’d be about 587 Quadrillions c. Both ends are heavily into the MFTL+ range and Vergil would be upscaling this heavily considering how strong he is at the end of DMC5.
Demon World Collapse
It is stated in the Precious Tears guide and in two English guides that Mundus’ death would have collapsed the Underworld/Demon World.
"Underworld collapsing" and "Beginning in the hall of Mundus, Dante has exactly 5 minutes to reach the entrance of the underworld before it collapses, or he dies’ and "Dante defeats Mundus and prepares to escape from the collapsing underworld."
The Last Roar of the Demon Emperor Mundus. The death of Trish.
This is how the long battle came to an end.
Various thoughts and feelings come and go in his chest.
Dante returns to the old world.
The old realm, too, was approaching its final moments.
Dante, who took care of Trish's last breath
He left an amulet and a magic sword for her.
He began to run without looking back.
The old castle rumbled violently. The collapse was accumulating.
—-------------------------------------------------------------------------------------------------------
As the page says “Dante returns to the old world” (this old world clearly being the Demon World), “the old realm, too, was approaching its final moments” and this part is just pure confirmation the Demon World was collapsing with Mundus dying.
Finally the last part: “The old castle rumbled violently”, of course and you can see this in game, everything is shaking, last but not least important “the collapse was accumulating” the final nail in the coffin, the world was ending.
We know from the game itself the collapse goes far beyond a castle, as the collapse even affects the mirror world, which is a dimension separate from the castle. If you have played DMC1 you will know that Dante opens a portal to the demon world in the castle, he enters a mirror dimension and in that mirror dimension he "breaks" the seal Sparda placed to get into the demon world.
Mission 23 specifically shows the effects of the collapse extending into the Upside Down Cathedral, which is part of the Mirror World (here is Dante entering it earlier). Dante goes from the Demon World, into the Mirror World, and out into the Human World, specifically Mallet Island.
The reason the collapse does not finish is that Mundus recovers from his apparent death and is then sealed by Dante. “Mundus. It was undoubtedly the demon emperor who should have been destroyed”. Considering the Demon World is at the very least half a universe, this has the potential to be a cosmic feat.
Void Mundus
Void Mundus is an alternate universion of Mundus who prevailed over Sparda and accomplished his goal to merge both realms. In doing so, he became a “void” and acts as the centerpoint of all energy of the fused realm. Dante defeats him with ease, despite an implication Void Mundus is stronger than his main counterpart.
The worlds are merged in this alternate universe. What occurred is that Mundus succeeded in his plan to merge both realms. The worlds having merged is proven by the following:
"Yet he doubted he and Beryl were in the Underworld. There was no sense of magic underpining the geography. In fact, magic was rather conspicuous in its absence. Dante suspected he was in a HALFWAY PLACE, a REALM neither HUMAN nor DEMON."
Dante notes the alternate world he is in a halfway place between both. This makes sense as he references this as similar to what Gilver did in the DMC1 novel. For context, in that novel Gilver (A demon sent by Mundus) creates a nexus in which the surroundings would begin transforming into another demon world and spread out to consume the entire human world. Something that is loosely echoed in the novel.
This is relevant because Void Mundus is described as both the Heart of the Demon World and the Nexus of its energies. The usage of heart is pretty obvious, it means that Mundus is the center, the source of the demon world, that’s why as the demons get close to him their power starts replenishing to the point where it oversaturated their bodies with power and all of them start falling down. Being this nexus turned Mundus into a literal void, and Dante survives the void exploding on him point blank when he kills it.
Void Mundus’s death is implied to collapse the merged world (an obvious call back to DMC1’s ending).
Why use the DMC BradyGames Guides?
While we understand there is certainly some contention with using Prima guides, the DMC English BradyGames we felt were fine to use are officially licensed by Capcom. They have developer input even from Hideki Kamiya himself and provide lore that does not contradict with the games. The author of the first guide, Dan Birlew, would go on to work closely with Capcom, writing the guide for 1 & 3 and even 4 under Prima.
Regeneration Limits
As mentioned prior, Vergil should be able to heal from being melted. Here we want to discuss why it took so long for him to return after he seemingly exploded at the end of DMC 1 and also address Nero’s anti-feat in V.
After being caught by Mundus, the Demonic Emperor forced Vergil’s very soul into an artificial soldier body, creating Nelo Angelo. Upon Nelo’s defeat, Vergil’s body and soul seemingly explode, with guides confirming Vergil was completely destroyed. Despite this, years later Vergil was able to return from the dead in DMC5, though it left him in a near death state. Ironically this is similar to Mundus himself, who was able to return from his body being destroyed, but was reduced to a weaker state in doing so.
Vergil’s long timeframe is due the removal of his demonic Name by Mundus, and the placement of another name on him that being Nelo Angelo, and his loss of will and resolve after this occurred. Similarly, Nero was only able to regenerate from being physically and spiritually melted by the Savior after realizing he still exists and having the resolve to restore himself. Likewise, he is only able to reach his full demonic potential and heal his demonic arm in DMC5 after resolving his emotional confusion by speaking to Kyrie.
Nero being unable to regenerate his arm in 5 is not a contradiction to the above. Vergil notably steals his Demonic Power, leaving Nero unable to summon his prior Devil Trigger, and hybrids have regen negation of their own (confirmed in the DMC V guide). Vergil is even shown manifesting the removed arm in his taunts. Nero is also conflicted emotionally until the end of 5, and as said above, emotions are tied to potency.
The regeneration and statistics of Demonic Hybrids are hard tied to stamina and can be weakened/lowered for a time until the Hybrid regains said stamina. Dante makes a note in 4’s novel that he would rather avoid being turned to ash, which makes sense since repeated regeneration from this would drain him. This could also be a hard limit for their regen, that being not to return from being reduced to ash.
What about Yamato’s Anti-Feats?
It has been argued in the past Yamato cannot negate durability because it failed to cut the Kalina Ann. Vergil was both weakened at that moment in DMC3, and was not actively trying to kill Lady in that fight. What also needs to be kept in mind is this was back in DMC3, where its spatial cutting wasn't fully explored in lore. In 3, it is only said to “cut through anything” without much additional context. By DMC4, Yamato is stated to cut space-time, and be a “sniper of dimension/space, not material”. Its move descriptions describe it as a cutting through dimensions, and DMC5 shows this in action, likely inspired by reboot Vergil. When Dante uses the blade on the Saviour in the DMC4, it flat out ignores the Saviour’s durability by attacking the space it occupies. It should also be specified that only certain moves from Yamato should be treated as durability negation. Void Slash is shown to cut space, Judgment Cut is literally known as “Slash Dimension” in Japanese and Judgement Cut End breaks space all around and is stated to cut dimensions. Certain combos might also apply, as Vergil says "I'll cut you in two!" , potentially emphasizing spatial cutting.
Argosax supposedly “Transcending Time and Distance”
A rather infamous feat from DMC2’s final boss is Argosax supposedly having immeasurable speed. This has issues brought up here, but to break it down:
The raw text says "悪なアルゴサクス・ザ・ケイオスを触媒とすることで具現化した、 真なる姿。 両性具有の完璧な肉体と光り輝く姿を持つ。 その神々しいばかりの姿とは裏腹に、 破壊と混沌、絶望のみを欲する究極の魔。 魔界を支配するまでになった実力は伊達ではなく、 時間や距離をも超越した瞬間移動、身に纏う光を収束しての攻撃によりダンテを翻弄する。"
"Argosax's true form was brought into existence by using the grotesque Argosax the Chaos as a catalyst. It possesses a perfect androgynous body and a radiant appearance. Despite its divine-like appearance, it is the ultimate demon that desires only destruction, chaos, and despair. Its power, which has become sufficient to rule the Demon World, is formidable. It can manipulate space and time, surpassing both, and can confine the energy it radiates into attacks that confound Dante."
"Manipulating time and distance" makes sense since Argosax throughout the game rearranges time and distorts reality. Argosax spams teleportation against Dante cutting any amount of distance between them, so 'transcending' distance likely isn't literal either.
In the complete version for DMC2's guidebook, Argosax's description changes from Lucia's version. It's now more or less the same as it was in the game:
So the feat is based around a statement cut from extended releases and was likely a figure of speech.
How Big Is Kirby?
Kirby is approximately 8 inches tall according to official sources. However as of Forgotten Land there seems to have been a possible retcon. Blog wise we are going with the most recent game size, so we will be considering the larger height of Kirby.
Jamba Hearts, Edge of Galaxy or Edge of Universe?
One of Kirby’s biggest speed feats for years was the Jamba Hearts, but a major prevailing argument for them was it was a little unclear exactly HOW fast the feat was, as the game wasn’t very solid on if the Jamba Hearts were launched from the edge of the galaxy, or the edge of the universe. The speed gap presented is rather large, with the Jamba Hearts being one of the only feats that got Kirby to Quad C that was accepted for a rather large time, but so many years removed from the matter, let's take a re-look at it.
A large reason it was argued as universe wide was due to Hyness stating “We are the masters of a power driven to the far reaches of the universe…”, which would be argued to mean that they were on the far edge of the universe when the heart broke. However, a little known tidbit of lore regarding Planet Popstar is that it exists on the far edge of the universe. Considering that the Divine Terminus is located on the other edge of the galaxy from Popstar, by all metrics, they WERE driven to the far reaches of the universe… they now reside within a galaxy that exists on the universes’ edge. Hyness making his statement doesn’t imply that the hearts launch across the universe here at all, and would work just fine with the idea of them being launched across the galaxy.
Most notably though, would be the novelizations of Star Allies, which give a degree of consistency that I find to be important, notably, that every single time the Jamba Hearts are referred to, between where they scattered or where the Divine Terminus is located, it's always stated to either have been spread across the galaxy, or to exist on the edge of the galaxy. This sentiment is repeated a multitude of times across both of Star Allies’ novels, and is extremely consistent. One of the chapters of the novels is even named “The Divine Terminus at the Edge of the Galaxy”, with the first sentence of the chapter being “The Jambandra Base. It was a huge fortress floating at the end of the galaxy”.
So realistically, the edge of the galaxy interpretation is the most consistent, supported and solid end, and the argument for being universe wide likely doesn’t hold up in retrospect. The blog however offers a high end version assuming the universe due to these statements:
Return to Dreamland Magolor Black Hole Shenanigans
Magolor’s black hole feat in his final boss fight in RTDL is a little weird to use, as it's depiction varies slightly between the original game and the remake in a way that would be unnoticeable for a regular player, but is massive from a versus perspective, because of course it is. This is a little complicated, so bear with us. Let’s first look at the original game’s Magolor black hole.
Wii Version
As you can see, Magolor’s black hole sucks in the surrounding area at a powerful 360 degree speed. It affects the background which includes stars, so it’s likely affecting at least a full universe. That being said, it is possible he’s also spinning all of Another Dimension, which as explained above, has at least 45 universes to up to 152. Affecting Another Dimension like this is already a powerful low multi feat, but it has crazy implications for speed and assuming you think he really is spinning all of Another Dimension, the speed would be 4.6 to 7 quintillions times faster than light.
However, that requires an assumption since there’s no direct proof he’s affecting all of Another Dimension here and not just the universe they’re in, at least in the original game. Not helped by the space around turning back to normal once the black hole is over, so trying to prove it is sucking in all of Another Dimension is a bit tricky. That being said, Return to Dreamland Deluxe, the Switch remake, has an interesting statement after maxing out Magolor’s black hole power in Magolor Epilogue: The Interdimensional Traveler, Magolor theorizes he could suck in all of Another Dimension.
So…pretty clear cut, right? Magolor’s black hole in his epilogue mode doesn’t quite suck in like everything’s spinning, but it’s safe to assume if it indeed has the potential to suck in all of Another Dimension, it’d get about 857.26 quadrillion to 1.3 quintillions times faster than light. Less than the above calc, but still pretty damn fast. This solves the mystery whether or not the Wii version sucked in all of AD right? Well, let’s not get ahead of ourselves, because the Switch/Deluxe’s version looks drastically different.
Switch/Deluxe Version
Seen above, the Switch version of Magolor’s black hole does NOT spin the whole environment and just seems to suck in space without really moving anything. We quite frankly don’t really know why it doesn’t spin in the updated version. You could perhaps argue it’s because of technical issues, but that’s conjecture without proof and would be odd considering the Switch is obviously more powerful than the Wii.
This would drastically nerf the speed of the feat, likely not coming in anywhere near close to the speeds above even if you assume he’s sucking in all of Another Dimension. Magolor’s statement about sucking in Another Dimension also mainly refers to his black hole in Magolor’s epilogue. While it is reasonable to assume his black hole in his boss fight is doing the same thing with the statement, applying a Switch statement to a black hole of a Wii version that’s dramatically different is obviously a bit questionable. Some of our blog members are divided on this, so we decided to label the Wii feat sucking in all of Another Dimension as debatable, however the Switch feat should be fine to use regardless. Readers are free to come to their own conclusions on which feat to use.
Master Crown collapsing Another Dimension
崩壊する異空間を駆け抜けろ ! = "Run through the collapsing Another Dimension!"
At the end of Return to Dream Land, the Master Crown is destroyed and Another Dimension seemingly collapses. The scene is a bit vague and we wish to discuss whether or not AD was actually destroyed. In the novel for the game, it is stated Another Dimension was beginning to “close in” with them barely escaping. An official tweet for an update for Star Allies (meant to emulate sequences from Return to Dream Land) mentions Another Dimension collapsing. This is in reference to the dimensional collapse seen in the stages with the Sphere Doomers. This blog has a more in depth explanation for the connection between the crown collapse and the aforementioned stages. To summarize it, AD is not shown to collapse in other of its appearances, and the collapse in the Sphere Doomer Stages likely had a trigger, that being the Crown.
In the novels, the Crown has shown the ability to drain the energy that permeates throughout AD. While it is not objectively known if all of AD collapsed, the promotional tweet for Star Allies mentions Another Dimension is collapsing. AD collapsing would also not prevent it from existing in different time periods (due its unique nature mentioned in Cosmology). This is how it still exists in the Deluxe epilogue, where Magolor fell further into it. We know this feat is debatable, so it shall be treated as such in Verdicts. As for the time frame, measuring time in Another Dimension in AD is a bit wonky due its unique nature. What we can do is compare the Crown to Magolor, who can create a Black Hole that can consume all of AD. Magolor Soul is stronger than Magolor, so the comparison is fair.
Void Termina Multiplier
In Star Allies, Void Termina can create up to 4 Master Crowns at once and have them fire their energy in a single beam at Kirby and company. Given Kirby characters likely get stronger overtime, the argument is that the crowns can work as in-universe multipliers. A single crown scales to all of AD (43 universe bare minimum), Galacta Knight would be 4 times stronger than value scaling to Star Allies Kirby.
Why Use the Kirby Novels?
In some versus circles, Kirby’s novels are treated as a different continuity, and thus not usable for the main Kirby canon. While there’s definitely some mild differences in the novels, they are generally very congruent with the games and their narratives, often being direct novelizations of the games that serve the purpose of expanding upon the narratives in ways that the games couldn’t, and generally giving more characterization to the characters within or outright introducing new characters. The locations are overall the same, there’s consistent continuity of prior games having happened within them, and the novels are all written with close supervision and assistance from the directors / creative leads of the Kirby series.
Most notably would be the Return to Dreamland novelization released alongside Kirby’s Return to Dreamland Deluxe, where in the afterword this is mentioned:
The novels are meant to tie in close with the games and can even add new/cut content. They should all be fine to use. These sentiments could also be aimed towards the manga and anime being not directly the main canon, but ultimately we feel these sources could be used perfectly fine as secondary media for the franchise, they’d fall under general Death Battle composite rules/traditions.
Art
Art made by Silverfan101 for this matchup! Please enjoy.
And a wonderful art piece by Studio8558!
Script
We also have a script by MKF4 for this blog. ENJOY!
Verdicts
Galacta Knight
Stats
Vergil and Galacta Knight are some of the strongest characters across their series, and upscale many of the most important feats across their series - as a result, gauging their strength and speed will involve quite a few scaling chains.
In terms of strength, Galacta Knight should obviously scale to Magolor’s black hole sucking in Another Dimension, which can get anywhere from 43x to 152x Universal, depending on what you buy for Kirby cosmology. However, this isn’t the end. Void Termina, who Galacta Knight is stronger then, is able to use attacks that have the power of four Master Crowns powering it, when one powered Magolor to do his Black Hole feat. As a result, we can apply a 4x multiplier to the Magolor feat, making our numbers go to 172x to 608x Universal for Galacta Knight’s strength.
In comparison, Vergil should scale to Mundus, who created a universe. He also scales to Argosax who was merging the Human and Demon World. Based on the cosmology of DMC, these two universes are actually one split apart - with the SDT multiplier, this would get 10x Universal. Even being a bit generous and assuming they are separate universes, this would get at most 20x universal. Even with the lowest end for Galacta Knight with multipliers - 172x universal - there is an 8.6x AP difference in Galacta Knight’s favor, and upscaling chains balance out.
Kirby’s had statements of growing in power as time goes, so let’s look at these upscaling chains.
Galacta Knight/Morpho Knight EX > Base Morpho Knight > Fecto Efilis > Void Termina >> Star Dream >> Sectonia > Master Crown Magolor
End of DMC5 Vergil/Dante > Urizen amped with Qliphoth fruit > Urizen >> DMC 5 Dante (pre-Sin DT)) >> DMC2 Dante >> Void Mundus > Argosax and Mundus
As you can see, their upscaling roughly equals out, and if anything, Galacta Knight has an edge. You might be confused as to why we have Galacta Knight above base Morpho Knight, and that’s for a simple reason - Morpho Knight is unable to access Galacta Knight's full power in his base form. He can only match Galacta Knight’s power as Morpho Knight EX, meaning anyone that Base Morpho Knight upscales would also be upscaled by Galacta Knight. The only threat across the series Galacta wouldn’t upscale would be Chaos Efilis due to him absorbing Morpho Knight. As a result, in terms of upscaling, Galacta Knight should match Vergil there as well.
However, speed is a lot closer if we assume finite ends for both (albeit if you were to use infinite ends, Galacta Knight has far stronger arguments). Thanks to Vergil’s multipliers, he can get about 5 quintillion times the speed of light. Galacta Knight, by contrast, can get up to 7 quintillion times the speed of light. As we talked about, Galacta Knight and Vergil’s upscaling chains for the most part should cancel out - as a result, speed should be relative or slightly in GK’s favor if you use this feat.
However, you may think that this end for Galacta Knight is debatable. However, we on Team Galacta Knight will hold that it is reasonable to use. The two versions of Return to Dream Land both happened across the multiverse, and there is no reason to assume that the original feat did not spin all of Another Dimension - and the spin did happen in that timeline. As a result, we think it’s fair to use this feat.
However, this is only in combat speeds - and in the other important area of speed, Galacta Knight takes a huge edge. In terms of travel speed, Vergil should scale to Dante’s flight in the ending of the first Devil May Cry, which can get anywhere from 26 to 9 million times faster than light. However, this is nothing compared to Meta Knight's travel speed showings of flying back to Popstar, which can get anywhere from 6311 to 6 trillion times faster than light.
In low ends, this would make Galacta Knight’s travel speed roughly 242 more impressive then Vergil’s, and with higher ends, 666,666 times faster. Galacta Knight’s primary style is via flying around and attacking via quick slashes, meaning that Vergil would have a very hard time catching him even if you give him the combat speed advantage, which wouldn’t be by that much regardless.
In conclusion, Galacta Knight has far superior strength, durability, and travel speeds, while being relative in combat speed with the Son of Sparda. As a result, the Strongest Warrior In The Galaxy should take the stat trinity.
Arsenal & Abilities
Now, Galacta Knight may hold the stat trinity, but that’s not necessarily a deal-breaker for Vergil. He has several hax and abilities he can keep up with, after all. So, the question becomes how can Galacta Knight compare to Vergil in this regard?
Well, in terms of abilities and techniques, Galacta Knight has an undeniable advantage in terms of ranged attacks. Vergil doesn’t have a terrible amount of projectiles, and while he does have ways of closing the distance, the amount of projectiles that Galacta Knight has will keep Vergil on the defensive for much of the fight. Considering the amount he has at his disposal, like beam shots, energy blades, pillars of lightning, and screen covering lasers. Vergil doesn’t fight people with this many projectiles before, and especially considering Galacta Knight often flies while he uses many of these attacks, he’d have difficulty catching him with any of his attacks.
Of course, both these two are infamous for their spatial cutting, and in this regard Vergil definitely has an advantage in some regards - however, both have limited resistances to this ability. While this certainly won’t save Galacta Knight against the likes of Judgement Cut End, it should mean he’s able to deal with most of Vergil’s spatial cutting to a degree, meaning it won’t inhibit him - and with Judgement Cut End comes Galacta Knight’s own equivalent, Time-World Great Slash, which has the same benefits as Judgement Cut End. Vergil’s resistances to spatial cutting are limited, just like Galacta Knight’s, so his ability to deal with such an attack is similarly limited. While you could argue Vergil getting out of the way, this ignores that Galacta Knight can use the attack multiple times in quick succession - and while Yamato can indeed seal portals, Vergil doesn’t necessarily have the knowledge of it being a portal on first sight, meaning he wouldn’t think of doing this immediately. As a result, Time-World Great Slash would be a good one-shotting tool.
On top of this, Yamato does have other abilities - power nullification and splitting man from demon. However, to say Vergil would use these in a fight isn’t very accurate to how he battles - he generally does not resort to these in his fights with Dante and it’s unlikely he’d resort to this unless he absolutely needed to. And this also leads to the biggest problem with this win condition - Yamato’s fragility.
Yamato as a sword has been broken by stronger opponents in the past. This isn’t even inconsistent, as Rebellion was also broken by Urizen during the events of DMCV. The important part of both of these instances is that they were broken by massively stronger opponents - just like Galacta Knight. Vergil’s sword is much weaker than Galacta Knight’s lance, and any clash of their weapons could reasonably end in Yamato being shattered. While Yamato can be repaired, it takes time to do so, something Vergil doesn’t have in a fight like this. As a result, Vergil needs to play extremely cautious in this fight, and if he messes up once, his sword - and thus, a majority of his win conditions - are gone. While Vergil does have superior mobility in close range thanks to his teleportation, he still needs to be very careful in a way he’d have no way of knowing about prior to the fight.
Of course, there’s also Galacta Knight’s ace in the hole - the Heart Spears. These are capable of sealing and mind manipulation on Vergil, and as the Dark Aeon Hero, Galacta Knight spams these across the screen. Vergil’s quick and mobile, sure, but he’s not going to be able to dodge a wave of Heart Spears across the area, any of which could seal him - which he would be vulnerable to without specific uses of Yamato he might not be able to implement in time. On top of that, the Heart Spears can move and act on their own, meaning even if Galacta Knight misses Vergil with every spear, they can still target him directly and ensure more issues for him. While Vergil resists their power nullification and mind manipulation effects, the amount of them and the fact that they’ve been able to seal far greater beings to him in the past with simply a few would render him defenseless. Now, you may be asking about Vergil’s own sealing - but, there’s a catch there, too. Vergil using this in a fight is extremely out of character and a last resort for him in comparison to Galacta Knight’s heart spears, who he uses far more liberally and consistently then Vergil.
Now, we’d be remiss to not mention Doppelganger and Dark Slayer’s advantages for Vergil, and they certainly give him some useful tricks - teleportation to where Galacta Knight is, and a double of Vergil that he can use to take some of the pressure off of him. However, both of these have caveats that render them less useful then you’d expect them to be.
First, teleportation. While Vergil can teleport right up to his opponent, he’s only shown this across a range of a few meters, and Galacta Knight has far superior travel speed and in multiple of his attacks uses said flight to attack at his opponent quickly. Reasonably, depending on the range Galacta Knight plays the fight at, he could very easily be too far from Vergil for him to directly target him.
As for Doppelganger and Vergil’s various sword summonings… Well, first of all, Galacta Knight has his own summons, the three Meta Knights. Not only do these outnumber the Doppelganger, considering they should scale relatively with Galacta Knight himself, they should be far stronger than the Doppelganger, meaning that Vergil’s attempts to distract Galacta Knight would not end up in his favor. However, these also have a direct counter, and the biggest reason as for why Galacta Knight should win here; Galacta Knight’s sheer AoE and range is far beyond anything Vergil has dealt with.
Galacta Knight’s range is, frankly, absurd. He’s frequently said of being able to destroy planets as a side effect of dueling with Meta Knight, and being able to tear apart the galaxy by himself. This sort of range is far beyond anything in DMC, and it would make it impossible for Vergil to dodge many of his attacks - the sheer planetary AoE of his attacks would be impossible for Vergil to dodge.
And while Vergil’s regeneration is impressive, and far more applicable to a fight than Galacta Knight’s more vague showings, it’s not unbeatable. A full body regeneration would require all his stamina, and as shown with Mundus, would weaken him significantly. While Vergil can restore his stamina in a short time, this still wouldn’t help when Galacta Knight would be bearing down on him with his other attacks, making it unlikely for him to be able to pull off a win in this regard.
Overall, while Vergil has many tricks, Galacta Knight has counters to them and his own tricks that the Son of Sparda can’t quite match, meaning that he should take this category as well.
Tertiary Factors
In contrast to the prior categories, the tertiary factors within this matchup are a lot less important in comparison. However, we believe Galacta Knight should have an edge in these areas as well. First of all, in terms of experience, it should be no surprise that Galacta Knight is far more experienced than Vergil - he’s much older and as the Aeon Hero, has fought for far longer than Vergil ever has in comparison. While Vergil has fought more experienced foes in the past, even most of them don’t measure up to the raw experience Galacta Knight has. As for skill, both are incredibly skilled swordsmen who have shown to be on par with characters like Meta Knight and Dante, who have insane amounts of skill under their own belts, meaning that neither should really be taking an edge in this category, either. Overall, Galacta Knight takes tertiaries, having an edge in experience and being relative in skill.
Conclusion
Advantages:
Much stronger, and could realistically one shot Vergil with any attack
Relative combat speed
Far superior travel speed, making it difficult for Vergil to hit him
Superior AoE makes it hard for Vergil to avoid any of his attacks
Far more ranged attacks and far more willing to use them
Could theoretically destroy Yamato due to his superior strength, rendering many of Vergil’s durability-negation methods moot
Sealing methods are far more in character for him to use, and cover a wider range then Vergil’s
Summons outnumber Vergil’s doppelganger and are far stronger, meaning he can’t take pressure off with using it.
Time-World Great Slash would override Vergil’s limited spatial manipulation resistances
More experienced
Likely relative in skill
Coolest Kirby bonus boss
Has Persona scaling, trust
Disadvantages:
Has only limited resistances to Vergil’s own spatial manipulation attacks, and Judgement Cut End would definitely one-shot
Doppelganger could prove troublesome
Isn’t as mobile as Vergil in close range thanks to Vergil’s teleportation
Regeneration is far less applicable in combat
Bro jobbed to a butterfly. (Though it’s hinted at that he wanted to do so… jeez)
Overall, this was a closer matchup then you would expect, but Galacta Knight should have the advantage more times than not. His sheer strength means that Vergil would have to rely on more esoteric methods of killing him, methods he wouldn’t necessarily immediately resort to in a fight - and against an opponent who has far superior travel speeds and is relative with him in combat speed, that’s a huge problem for him. Galacta Knight’s sheer range and AoE would render Vergil’s attempts to match him moot, and his heart spears and summons would be solid counters to Vergil’s attempts to use the Doppelganger to land a killing blow first. Finally, his Time-World Great Slash would also one-shot Vergil, meaning his weakness to Judgement Cut End wouldn’t be a deal breaker.
While Vergil was a tenacious, powerful foe, the Strongest Warrior in the Galaxy has the strength, travel speed, AoE, experience, and sealing potential to make this Devil Cry once more in an extremely close bout, inheriting the nightmare of his defeat once again as he spaced out.
The winner is Galacta Knight.
Vergil
Stats
In terms of brute strength, both these characters rock some impressive feats by themselves. Vergil as Urizen was able to clash with Dante to shake the earth for a country level shake, but that’s obviously not going to compare to Galacta Knight who can destroy stars like child’s play. However, their real potential comes in scaling to their series’ cosmic level feats.
Galacta Knight has kept pace with the likes of Kirby and Meta Knight who in turn were able to defeat the trickster himself, Magolor, who is able to (at least hypothetically) suck in all of Another Dimension. This is huge as Another Dimension contains at least 43 confirmed universes, with a potential high ball estimate of 152 universes.
Vergil is of course comparable to his literal twin brother and equal, Dante, who has defeated Mundus and Argosax, the former of which who’s capable of creating a universe and the latter can even merge the human and demon worlds together. While incredibly impressive feats in their own right, it’s not going to compare to Another Dimension’s number. Even assuming the human and demon realm are their own separate universes (which isn’t an unreasonable assumption) to get the Argosax merging feat to 2 times universal, applying the Sin Devil Trigger 10x to get 20 times universal AND giving Vergil a lot of upscaling to said feat as it happens early on in DMC’s history, we can’t just assume Vergil can catch up like that. Galacta Knight takes the edge in strength.
So we’re not off to a great start, right? That means Vergil simply cannot rely on brute power to win and has to rely on other powers. We’ll get to that in a bit, but in order to establish that, let’s talk about another big important stat. Okay, Galacta Knight’s strong…but is he fast enough?
Both of their most impressive speed feats come to scaling and we return to Magolor and Mundus for both. Magolor theorized his black hole at max power could suck in all of Another Dimension who could be doing at an incredibly fast 857.26 quadrillion - 1.3 quintillion times FTL. In comparison, Mundus was able to make an entire universe in only a few seconds, reaching 587 Quadrillion times FTL. It might seem lower at first, but that’s when Vergil gets a little motivated and activates his Devil Trigger forms, multiplying the speeds even further. With Sin Devil Trigger, that multiplies his speed by a whooping 10x, granting him 5.87 Quintillions times FTL. With Vergil’s ultimate power, that means he’s faster by at least 4.5x or even 6.8x, which is a bigger deal than most people give credit for, letting Vergil land most of his blows first while avoiding the big hits.
Team Vergil doesn’t buy incalculable speed feats for either character, but what about the high end of Magolor’s black hole that could suck in all of Another Dimension in his boss fight where he spins the whole thing? It’s very questionable to assume he was even sucking in all of Another Dimension in that instance as the space just returns to normal when the move is over, applying the epilogue statement from a Switch statement to a Wii version is questionable, and the black hole doesn’t even spin in the updated remake of the game. Even if we really did want to include it, that just means Galacta is on equal speeds with Vergil which wouldn’t guarantee a victory, especially when you realize how big their upscaling chains are compared to each other.
End of DMC5 Vergil/Dante > Urizen amped with Qliphoth fruit > Urizen >> DMC 5 Dante (pre-Sin DT) > DMC4 Dante > DMC2 Dante >> Void Mundus > DMC 1 Dante > Argosax and Mundus
Chaos Elfilis > Galacta Knight => Morpho Knight > Fecto Elfilis > Void Termina >> Master Crown/Magolor
Any way you slice it, Vergil is upscaling his speed feat far more than Galacta Knight would, giving us a reasonable conclusion that Vergil is indeed faster in this fight. Arguments to get Vergil’s speed even higher are possible since Dante later in his career easily defeated both Void Mundus and Argosax in his base form while an earlier version needed an amped version fueled by the Devil Sword Sparda of Devil Trigger to defeat Mundus, but they aren’t necessary as shown.
So Vergil’s faster, but what can he even do with this speed? Luckily, the Son of Sparda just has everything he needs to take a victory as we take a look into our next catagory.
Arsenal & Abilities
While the son of Sparda may come up short in raw strength, he still has the necessary tools to take the win, a key component being his iconic katana: Yamato. Ah yes, the sword Sparda used to seal off the demon world has all sorts of crazy tricks, but most importantly is its ability to cut through space and time with ease. Its ability to snipe space/dimensions and attack the space the Saviour occupies, not material, shows its ability to durability negate, letting Vergil a chance to severely harm even if he’s at a power disadvantage.
Galacta Knight likely can’t resist spatial cutting, at least not forever. He’s never shown to directly take hits like that himself and even scaling him to the likes of Kirby, the latter can NOT block it like any other attack and specifically has to avoid being in the way of it to not take fatal damage. Vergil isn’t exactly durability negating every time he lands a swing of his katana, but he still has plenty of space cutting moves like the Judgement Cut (that he can use multiple times without penalty and attack from a distance with just a flick with his katana), Void Slash, several combos and of course the big one: Judgement Cut End. Its ability to attack with a huge range AOE and create numerous clones to land a slash that each land tear through dimensions means there’s no way Galacta Knight’s surviving if Vergil lands his most iconic move on him.
To be fair, Galacta Knight’s own spatial hax move, Time World Great Slash, could also likely do Vergil in. Even if we wanna assume Vergil could resist the spatial properties of it, the sheer power and range of it means if Vergil gets caught in it, it’ll severely harm him if not outright kill him if he stays too long in it. However, it’s not a perfect move, least of all it’s long windup time, giving time to Vergil to react and steer clear of the move. He can also likely close the portal the attack is coming from with Yamato, ending the move abruptly, limiting its use. Granted, this requires Vergil to get in a bit close, but with Vergil’s speed advantage, swift movements, his teleports, and Doppelganger helping him out, it still remains a viable thing to do.
So both have ways of ‘one shotting’ the other with Vergil having an easier time landing his first thanks to his superior speed and tricks, but what about others? Well, space cutting isn’t the only thing up Yamato’s sheath. Yamato has been shown to power nullify with a single stab and Galacta has not shown any resistance to that. It can even separate ‘man from devil’ and potentially split him his soul; something not even Kirby has resisted as shown in Amazing Mirror and Mass Attack. Power nullifying is huge as it heavily limits what Galacta Knight can do, likely even preventing him from space cutting. Granted, it does require Vergil to get up close with an impalement, but considering Vergil’s superior speed, ability to distract with Doppelganger, summoned swords, and most importantly, being able to teleport literally right in front of Galacta with the Darkslayer style even if he’s in the air, he’ll definitely get a chance to get that impaling.
One final wincon for Vergil is the Yamato’s ability to seal. Yep, the main thing that has happened to Galacta Knight in the past. Vergil can potentially seal Galacta off or even BFR with Yamato and close the portal with the katana, granting him the win right there. HOWEVER, it should be noted this is not something Vergil would go for right away and should ultimately be a last resort only. That being said, the option’s there, and gives Vergil three solid wincons for Galacta that aren’t reliant on attack potency.
There is one thing we got to cover and it’s those pesky heart spears. Vergil has not shown resistance to sealing and the ability to nullify power is definitely trouble some…if not for the fact that Vergil has resisted power nullification too, getting stabbed by his own katana without such an effect before. Even the emotional manipulation of the spears wouldn’t work as Vergil resisted mind manipulation before. Sealing is still a pesky thing to deal with, but resisting two of the other properties is already good, and perhaps an argument could be made that Yamato can help deal with the sealing via its ability to seal in general and open portals that were sealed in the past. Either way, it means just landing a couple heart spears wouldn’t be enough. Granted, Galacta Knight can launch several of them that seem to range in the…ALOT, but they aren’t invincible, and Vergil can avoid several of them with his speed, contest some of them with his own projectiles, and potentially blow them all away with a Judgement Cut End AOE or even Hell on Earth.
Overall, Vergil has more wincons and Galacta’s aren’t completely guaranteed either, giving Vergil the edge in powers and hax.
That leaves us to Vergil’s arguably best advantage: his crazy regeneration. Vergil can return from having his entire body melted and with barely any stamina drop, far superior to anything Galacta has regenerated from. One Judgement Cut End will be enough to finish Galacta off, while in the worst case scenario, Vergil can survive at least one Time World Great Slash (really long mouthful, we’re tired of typing this). Landing a hit on Vergil will be tough in general, and even if Galacta lands one with a big AOE, it’s not the end of the world for Vergil as he can still keep fighting with barely any stamina drop. Granted, Vergil can’t just spam reviving; it can be overtaxed and there have been instances where he had to wait for about 30 seconds for his stamina to refill, but even just coming back once should be enough for him to seek out and land the decisive hit.
A potential argument is that Yamato can be broken, but Yamato can simply repair itself. It’s done so before when a member of the Sparda family was in need and even other Devil Arms that are inferior have done so. This means Vergil will always have the option he needs to carry out the victory.
Tertiary Factors
This’ll be a quick one and we think both sides will agree. While Vergil is an experienced fighter since he was even a child now in his 40s, Galacta has been around since ancient times, making it clear who has the advantage in experience here. It’s not completely hopeless for Vergil though; he has fought Dante dead equally, who he in turn has fought the Demon Kings have been around for a very long time too, but that’s a bit roundabout and Galacta likely still triumphs.
Skill is a bit better at least. While Galacta is one of the greatest warriors in the galaxy for good reason and can go even with the likes of Meta Knight, Vergil is a master of the blade as well, and has fought Dante who masters literally every weapon he’s come across. Safest bet is to say they tie but you could make a reasonable argument for either character.
Conclusion
Advantages:
Faster to where he’ll land his blows first before Galacta and avoid as much as he can
Doppelganger and Darkslayer style teleports can help confuse and distract
Regeneration is far superior; can stay in the fight long enough to land the decisive hit
Has several durability negation moves with the space cutting Yamato, Judgement Cut End in particular will one shot
Can potentially seal Galacta away should the fight drag on
Can power nullify or even ‘split’ Galacta should he get a chance to impale him
More versatile overall
Can potentially seal off portals, limiting Time World Great Slash’s use
Should the worst happen, Yamato can repair itself
Likely as skilled
Has SMT scaling, trust but Persona scales higher trust more
Daniel Southworth
Disadvantages:
Not quite as powerful
Can’t resist Time World Great Slash’s spatial hax forever; will heavily damage if not kill Vergil if he gets caught and stays too long
Less experienced
Heart Spears will end Vergil if too many of them land
A deadbeat dad
Overall, this was an incredibly close fight (like non-ironically) and he’ll be fighting by the skin of his teeth, but ultimately despite being at a strength disadvantage, Vergil’s superior speed, the ability to teleport and increase his number with doppelganger, the crazy versatility and power of Yamato with it’s space-time cutting, power nullification and sealing and his ridiculously regeneration which lets him to come back from being melted at least once with full stamina, allows him to win more often than not. Galacta can certainly win a good amount of times with his own spatial hax and heart spears sealing, but Vergil can overcome them, showing why he’s the son of Sparda.
Galacta Knight might be the most powerful warrior in the galaxy for good reason, but ultimately the son of Sparda manages to clutch things out with a win. It’s always the Devil in the details as this galactic knight Spaces out.
The winner is Vergil.
Final Tally
Team Galacta Knight (9) - Kirbonic Pikmin, Pasbros, MKF4, door-kun (Fraud 2.0), therealcalhoward, Soma, greymerlion2, Frost, Bananabot
Team Vergil (4) - TWILTY, Rina (Fraud), Brobuscus, Cyber (Fraud 3.0)
For all those who have two years for this blog, I want to thank you all. It has been a rough wait, but the blog is finally done. I want to thank everyone who worked on the blog. Y’all are fantastic. Have a great year, everyone!